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Comprehensive Shaman Skill Manual |
![]() ![]() « Citoyen » 29/03/2015 16:47
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Thank you~ Well, I just updated the stuff to the extent I know. It's unfortunate, but I don't have the time to keep being online all the time to track all the changes that happen in the game. Also post here if you find out a new way to use a skill, or a combination of skills so other guys can see how creative you are and stuff. I would appreciate if you used this thread to discuss updates that affect the shaman skills. If possible perhaps drafting your proposed edit to the manual would be doubly nice so I wouldn't have to do all the writing. :B Dernière modification le 29/03/2015 16:48 |
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Excellent guide. One thing that I've encountered that probably isn't worth adding to the manual: It's still useless, but the Controlled Disintegration skill of Physicist seems to interact exactly like normal Springs, in that you get more momentum based on where you hit them. This is more of a tip for rushers than the Shaman, but if multiple mice die in the same location, you'll get a higher boost than normal from the bounce. You can't come up from under them, because they'll always be located on pits, so it comes up rarely, but it's a thing, I guess. |
![]() ![]() « Citoyen » 01/04/2015 23:02
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I just wanted to correct something about the Architect description. Seeteegee a dit : I tested this earlier, and Architect can, in fact, ghost anchored objects and anything attached to them. It will only fail to ghost shaman objects that are included in the map itself, anchored or not. Dernière modification le 06/04/2015 23:34 |
![]() « Citoyen » 06/04/2015 17:28
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Thanks for putting a nicely presented manual for the TFM skills trees! :3 THANK YOU! |
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Can i borrow this guide? for translate to my language on my page. |
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This is perfect <3 |
![]() ![]() « Citoyen » 03/07/2015 19:17
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Ohai guys~ I thought it might be a nice idea to share some solutions I thought of featuring the new shaman powers. I might make more if people get interested. :B [EDIT] Welp, I don't know how to make the video tag work. [EDIT again] This forum is so unintuitive and confusing to use... Dernière modification le 03/07/2015 19:29 |
![]() ![]() « Citoyen » 03/07/2015 19:31
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That is so cool on the divine mode I just want to have divine mode now! |
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I always thought that those spiderwebs are useless, but when I saw the videos I was surprised that it helps with buildings. Good job CTG :D Dernière modification le 03/07/2015 19:45 |
![]() « Citoyen » 04/07/2015 01:50
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Amazing! I love this CTG! |
![]() ![]() « Citoyen » 06/07/2015 16:36
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Looks really good! |
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Can you try to test how much faster it is with the skill 'Reflex' to summon items? And if possible test the same but with 'Master Summoner' skill as well? Thanks! |
![]() ![]() « Citoyen » 22/04/2016 17:29
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From my experience, getting Reflex is not worth it at all. With Eagle eye and Renewal, I've learned how to shaman without having to move because my spawning range literally covers the whole map. ![]() With this advantage, I can complete whole maps without needing to move around. This saves time and provides peace of mind that I don't have to risk falling off and dying, and helps me complete maps faster. Reflex however would cut so much into my range that it would effectively nullify the only perk of divine mode. |
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Well, I choose to have 1 point in Reflex, and max in Master Summoner. After using Renewal, your range still roughly covers the entire map if you stand at one end, and you get a bit of extra speed. Handy when you need to kill a partner, or build fast. This is just personal preference, though. |
![]() ![]() « Citoyen » 23/04/2016 23:24
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WOW thank you. This is amazing, thanks for all the hard work! Dernière modification le 23/04/2016 23:28 |
![]() ![]() « Citoyen » 25/03/2017 18:25
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:D cool tutorial |
![]() ![]() « Consul » 25/03/2017 19:20
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Wow! Very well explained... very helpful... thank you. Your hard work deserves a lot of praise. |
![]() ![]() « Citoyen » 10/06/2017 01:51
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Cool :o |
![]() ![]() « Sénateur » 10/06/2017 03:08
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WOW! thanks a lot |
![]() ![]() « Citoyen » 15/06/2018 01:58
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Superbump, just wanted to highlight some skill updates that have occured since this guide was last edited. Spiritual Guide - Ambulance no longer revives mice that just entered the room - Apples can't be used in totems - Ancestral Spirit gives the shaman unlimited summoning range Wildling - Renewal no longer doubles the effects of passive skills - Evolution works with or without saves Physicist - Stop doesn't sustain the mice's momentum Random note: When a restorative is attached to an object, using a second one will return the object's rotation to normal. |