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Rotação Oficial - P11 - Vampire Survivorالدوران الرسمي - P11 - الخفافيش 公式カテゴリー - P11 - ヴァンパイアサバイバル Official Rotation - P11 - Vampire SurvivorRotazione Ufficiale - P11 - Survivor VampiricoRotation Officielle - P11 - Survivor VampireOficjalna Rotacja - P11 - Wampirzy SurvivorPálya Körforgás - P11 - Vámpíros TúlélőRotación Oficial - P11 - Survivor de VampirosResmi Rotasyon - P11 - Vampirli SurvivorOfficiële Rotatie - P11 - Vampier Survivor
Macedoalves
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#1481
  0
Joenan a dit :
@2706190
@2928334

kkkkkk que image tesão
kkkkk
Oreozzzzzzzz
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#1482
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@3353725

.3.
Cannonhere
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#1483
  0
@2938820
Hokaloka
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#1484
  0
is it from
Tfmhuntfm
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#1485
  0
@3364919
Veredar
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#1486
  0
@3366114
@3367342
Lindoalberto
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#1487
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Tfmhuntfm a dit :
@3364919

=)()
Roshway
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#1488
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Ola k Ace
Bananadaaa
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#1489
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@3367774
@3367777
Mumich
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#1490
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@3333339
Asquerit
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#1491
  0
@3333319
Eclair
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#1492
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@3367744
Scarying
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#1493
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@2677278
Miroslab
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#1494
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@3369420
Killerlux
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#1495
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Checkpoint

Left as is

a dit :
@2988600 Iluvhetalia Generic + off-screen wj on the left
@3329452 Delatex Generic gameplay
@3329881 Tdft So what is the purpose of the yellow dots? Also gameplay isn't original.
@3336254 Tdft There's nothing really interesting on your map
@2999898 Fxie Add a ground on the top left part of the map so we can go back up, and add a little stone ground next to the small wj stone ground, so we don't really have to wj. After those edits submit it again
@3331955 Dandandand Generic, not enough paths, no decorations
@3131105 Tomciogol Generic symmetry.
@3083073 Tomciogol Doesn't really offer anything new
@1925123 Muntz The top part of the map is a generic symmetry and the down part doesn't have enough paths, also off-screen wj on the down right part.
@1676629 Muntz Lacks in decoration, and the gameplay is pretty boring
@3218061 Wolfycatt Same old boring gameplay
@3334083 Wolfycatt We don't know where the mouse can touch the grounds or not, it's confusing to be able to touch the decorations stuff and a lot of wj to get up
@2996960 Geoorg We can get stuck between the stone grounds. We don't know which grounds collide with mice or not. The dynamic grounds are pretty pointless. Gameplay is boring
@3329074 Flashwj Map is too big for the vampires. The stone grounds tend to be confusing for the mice. A lot of wj
@3327867 Flashwj No real boosts in the map, gameplay pretty boring. One simple way to get up and one animation based way to get up. Those cj to get on the top right and top left part of the map are bad.
@3335134 Shadeexter Boring, generic symmetry map and night mode just makes it worse. Mass death
@3335826 Wattersson this is just bad...
@3336886 Croaa One-path-only-with-a-forced-cheese-route
@3337200 Flindix Mass death, the parts of the map should be connected by more than one path.
@3338318 Kittyasd Generic symmetry map and night mode doesn't make it better.
@3342465 Kittyasd Boring symmetry map
@3338339 Camhelper ^
@3338920 Sareaper Not enough paths, gameplay has to be improved
@3332374 Vlks 3D perspective is pointless and gameplay is bad, it needs more connected paths
@3341192 Imune Boring symmetry map
@3341777 Fbatacanfb A lot of wj for not enough paths
@3341782 Fbatacanfb Pointless green ground, also trampolines are forbidden
@3313416 Alpiace off-screen not aligned
@3342560 Dragongato Boring symmetry map with useless cheese
@3342609 Zecamil We don't really know which grounds collide with mice and which don't. Also gameplay is boring
@3342712 Comorr A big part of the map is just empty. Those wj walls aren't really good and it lacks in decoration
@3321449 Sourisplum Not aligned, off-screen, bad gameplay
@2938327 Dunald The only "good" part of the map is the middle part, because there are enough paths. The right and left part of the map needs more different paths.
@3324807 Pedrohenriko Gameplay still needs to be improved(like more different paths instead of just right or left?)
@2502670 Stvvtje Generic symmetry map with non collidable grounds that look like collidable grounds and that aren't aligned
@3346737 Honeylips omg a floating table
@3180512 Nijiboy Gameplay is pretty unoriginal and lacks in decoration stuff
@3309142 Asquerit The wind was already annoying, but now there are runes? oO
@3348460 Korpiklaanio This map is just weird, the decorations are weird, the gameplay is weird(or bad, or both). Also, we don't know which grounds collide with mice and which don't
@3126862 Chiiippyyy Gameplay is pretty boring and water just kills the people with cheese
@2910954 Sewdycreator Soulmate vampire map just doesn't work.
@3349233 Stvvtje generic
@3348630 Fullhard Technically, the gameplay is exactly the same as on hamyu's map, but the map is worse.
@1652324 Siuker The slowly moving ice grounds are boring and aren't fun.
@1652325 Siuker Gameplay is pretty boring and unoriginal. also lacks in decoration
@3347191 Gfrio Fake grounds, we don't know which part of the grounds collide with mice and which don't, terrible gameplay
@3351127 Victorynka Generic symmetry
@2939942 Sonnecaa ^ + impossible for vampire since there are just too many possibilities for mice
@3355217 Firestonnne Generic and boring gameplay + it lacks in decoration
@3356188 Zackybear ^
@3346790 Cottoneelove Why are there christmas decorations in the middle of nowhere? Gameplay is bad, too.
@3275647 Fatsexybeast This doesn't fit in the vampire rotation. It needs more possible paths, and some fix places where we can stay and wait without having to move.
@3359132 Poombumm Ice is pretty useless and the gameplay isn't really fun
@3359249 Gameplaygeek generic
@3359387 Suikodenii You forgot to add a spawn. Anyway, deep water, impossible for vampires, denied.
@3359560 Jasonjiangoo This is a joke right?
@3359628 Pepperlarina Not a vampire map.
@3358935 Artiih Maybe add some decorations, and a little water, not to deep, to improve the gameplay?
@3360623 Mrkurt Generic with off-screen wj.
@3360982 Mproer boring gameplay, useless cheese
@3353725 Oreozzzzzzzz We hardly see the grounds we can touche downstairs, and we can't really guess that grass ground doesn't collide with mice. also those star feel like they were put randomly on the map
@2938820 Cannonhere Unstable mechanism, too big, fake grounds, not aligned.
@3364919 Tfmhuntfm how are you supposed to get up?
@3366114 Veredar Jump at the beginning of the map: you have cheese. Also this kind of maps just don't work as vampire maps. Mice have too many paths to just avoid vampires.
@3367342 Veredar same comment about the paths as above, also needs decorations, less wj grounds and more little boosts
@3367774 Bananadaaa boring symmetry map
@3367777 Bananadaaa generic
@3333339 Tuliomumic Tested it in public and it was just a big mess. Vampires actually did a good job, but it was just too chaotic for the mice to escape.
@3333319 Asquerit So... what is the purpose of the shaman items(and mouse hole)? Also, trampolines(grounds/shaman item) shouldn't be used. Gameplay isn't original too
@3367744 Viniclock wj wj wj wj wj
@2677278 Scarying boring symmetry map
@3369420 Miroslab When I look at this map, it reminds me another p11 map, which has almost the same gameplay as this one. That map is entirely made of stone.



Will be discussed

a dit :
@1542025 Alandex Why not.
@3270111 Sorenhl Although it isn't really original, I kind of liked it. Could give it a try at least. Add some decorations, though.
@3014190 Dunald Let's try it out.

Ignored

a dit :
None.
Croaa
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#1496
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@3370082
Tfmhuntfm
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#1497
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Pff -.- Tha mapcrews adn some player have a BIG favorotisim -.-
Fluffyshine
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#1498
  0
Tfmhuntfm a dit :
Pff -.- Tha mapcrews adn some player have a BIG favorotisim -.-

ikr :c or no
Scarying
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#1499
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Tfmhuntfm a dit :
Pff -.- Tha mapcrews adn some player have a BIG favorotisim -.-

yes, it is truth
Lilisanto
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#1500
  0
Tuliomumic a dit :
@3333339

kk
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