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Map Editor Q&A
Mousechris
« Censeur »
1354664400000
    • Mousechris#0000
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#1661
  0
Poombumm a dit :
I bet, Tigrou is kidding.

This isn't the time to be kidding, so tig if you see this...

Get it together, if your kidding well then all I can say is now is not the time to troll, now is the time to fix it and I just hope so much that you indeed are.
Haruhitastic
1354678380000
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#1662
[Modéré par Inconnu_0]
Fluffyshine
« Citoyen »
1354734960000
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#1663
  0
We need invalid friction back!!!!!!!!
Admshumaker
« Citoyen »
1354740840000
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#1664
  0
What am I doing wrong? Would I get an XML back? I want to make all the dynamic grounds move left, right, up, and down the same way, and at the same time.

<C><P /><Z><S><S X="401" H="38" Y="384" T="0" P="0,0,0.3,0.2,0,0,0,0" L="797" /><S X="215" H="40" Y="344" T="0" P="1,9,0.3,0.2,0,1,0,0" L="40" /><S X="257" H="40" Y="287" T="0" P="1,9,0.3,0.2,0,1,0,0" L="40" /><S X="298" H="40" Y="230" T="0" P="1,9,0.3,0.2,0,1,0,0" L="40" /><S X="346" H="40" Y="286" T="0" P="1,9,0.3,0.2,0,1,0,0" L="40" /><S X="392" H="40" Y="344" T="0" P="1,9,0.3,0.2,0,1,0,0" L="40" /></S><D><DS Y="359" X="165" /></D><O /><L><JP M4="2" AXIS="0,1" M2="4" M1="5" M3="3" M5="1" /><JP M4="4" AXIS="1,0" M2="2" M1="1" M3="3" M5="5" /></L></Z></C>
Typenick
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1354741320000
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#1665
  0
You have to make separate tag for each pair of grounds, not just add more Mx to single one.
Admshumaker
« Citoyen »
1354741500000
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#1666
  0
Edit thanks!
Admshumaker
1354741860000
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#1667
[Modéré par Inconnu_0]
Typenick
« Citoyen »
1354742220000
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#1668
  0
a dit :
<C><P /><Z><S><S X="401" H="38" Y="384" T="0" P="0,0,0.3,0.2,0,0,0,0" L="797" /><S X="215" H="40" Y="344" T="0" P="1,9,0.3,0.2,0,1,0,0" L="40" /><S X="257" H="40" Y="287" T="0" P="1,9,0.3,0.2,0,1,0,0" L="40" /><S X="298" H="40" Y="230" T="0" P="1,9,0.3,0.2,0,1,0,0" L="40" /><S X="346" H="40" Y="286" T="0" P="1,9,0.3,0.2,0,1,0,0" L="40" /><S X="392" H="40" Y="344" T="0" P="1,9,0.3,0.2,0,1,0,0" L="40" /></S>
<D><DS Y="359" X="165" /></D><O /><L>
<JR M1="1" M2="2" />
<JR M1="2" M2="3" />
<JR M1="3" M2="4" />
<JR M1="4" M2="5" />
</L></Z></C>

Wouldn't it be easier to use the other tag?
Admshumaker
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1354743000000
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#1669
  0
1 more question
a dit :

<C><P /><Z><S><S X="318" H="40" Y="344" T="0" P="1,9,0.3,0.2,0,1,0,0" L="40" /><S X="359" H="40" Y="304" T="0" P="1,9,0.3,0.2,0,1,0,0" L="40" /><S X="400" H="40" Y="264" T="0" P="1,9,0.3,0.2,0,1,0,0" L="40" /><S X="729" H="231" Y="314" T="12" o="6a7495" P="0,0,0.3,0.2,0,0,0,0" c="2" L="10" /><S X="441" H="40" Y="304" T="0" P="1,9,0.3,0.2,0,1,0,0" L="40" /><S X="90" H="226" Y="309" T="12" o="6a7495" P="0,0,0.3,0.2,0,0,0,0" c="2" L="10" /><S X="482" H="40" Y="344" T="0" P="1,9,0.3,0.2,0,1,0,0" L="40" /><S X="387" H="226" Y="228" T="12" o="6a7495" P="0,0,0.3,0.2,90,0,0,0" c="2" L="10" /><S X="401" H="38" Y="384" T="0" P="0,0,0.3,0.2,0,0,0,0" c="1" L="797" /></S><D><DS Y="350" X="39" /><F Y="213" X="400" /></D><O /><L>
<JP M1="1" M2="2" AXIS="0,1" /><JP M1="2" M2="1" AXIS="1,0" />
<JP M1="2" M2="3" AXIS="0,1" /><JP M1="3" M2="2" AXIS="1,0" />
<JP M1="3" M2="4" AXIS="0,1" /><JP M1="4" M2="3" AXIS="1,0" />
<JP M1="4" M2="5" AXIS="0,1" /><JP M1="5" M2="4" AXIS="1,0"
/></L></Z></C>

Could someone fix it?
Typenick
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1354743240000
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#1670
  0
a dit :
<C><P /><Z><S><S X="729" c="2" Y="314" T="12" H="231" P="0,0,0.3,0.2,0,0,0,0" L="10" o="6a7495" /><S X="318" Y="344" T="0" H="40" P="1,9,0.3,0.2,0,1,0,0" L="40" /><S X="359" Y="304" T="0" H="40" P="1,9,0.3,0.2,0,1,0,0" L="40" /><S X="400" Y="264" T="0" H="40" P="1,9,0.3,0.2,0,1,0,0" L="40" /><S X="441" Y="304" T="0" H="40" P="1,9,0.3,0.2,0,1,0,0" L="40" /><S X="482" Y="344" T="0" H="40" P="1,9,0.3,0.2,0,1,0,0" L="40" /><S X="90" c="2" Y="309" T="12" H="226" P="0,0,0.3,0.2,0,0,0,0" L="10" o="6a7495" /><S X="387" c="2" Y="228" T="12" H="226" P="0,0,0.3,0.2,90,0,0,0" L="10" o="6a7495" /><S X="401" c="1" Y="384" T="0" H="38" P="0,0,0.3,0.2,0,0,0,0" L="797" /></S><D><DS Y="350" X="39" /><F Y="213" X="400" /></D><O /><L><JP M2="2" AXIS="0,1" M1="1" /><JP M2="1" AXIS="1,0" M1="2" /><JP M2="3" AXIS="0,1" M1="2" /><JP M2="2" AXIS="1,0" M1="3" /><JP M2="4" AXIS="0,1" M1="3" /><JP M2="3" AXIS="1,0" M1="4" /><JP M2="5" AXIS="0,1" M1="4" /><JP M2="4" AXIS="1,0" M1="5" /></L></Z></C>

You messed up Z order.
Graecus
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1354743780000
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#1671
  0
help me too :c
a dit :
<C><P F="2" L="800" /><Z><S><S L="800" H="40" X="400" Y="380" T="6" P="0,0,0.3,0.2,0,0,0,0" /><S L="40" X="200" H="40" Y="340" T="5" P="1,10,0.3,0.2,0,1,0,0" /><S L="40" X="400" H="40" Y="160" T="5" P="1,10,0.3,0.2,0,1,0,0" /><S L="40" H="40" X="600" Y="340" T="5" P="1,10,0.3,0.2,0,1,0,0" /></S><D><DS Y="345" X="400" /></D><O /><L><JP M2="1" AXIS="0,1" M1="2" /><JP M2="5" AXIS="0,1" M1="2" /></L></Z></C>
Moldify
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1354749300000
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#1672
  0
what is the debug system for? at the map editor.
Gephyd
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#1673
  0
Modifys a dit :
what is the debug system for? at the map editor.

to look at collision boxes and random lines
Moldify
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1354750440000
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#1674
  0
Gephyd a dit :
to look at collision boxes and random lines

Lol I knew, I was gonna say nvm.
Sourisplum
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1354755060000
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#1675
  0
I'm having trouble with a map, I made the hole forground but I cant see it on top of my grounds. Help?
Gephyd
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1354768620000
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#1676
  0
Sourisplum a dit :
I'm having trouble with a map, I made the hole forground but I cant see it on top of my grounds. Help?

a bug/fix depending how you look at it?
Beavisjr
« Citoyen »
1354770780000
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#1677
  0
Hope this is in the right place to ask eve
Was Rype's glitch for mech maps where you build out side the map or?
Jsablectulli
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1354790520000
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#1678
  0
@Gephyd So does that mean it won't be getting fixed?
(Also, how do you quote in chat)
Impuredeath
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1354791780000
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#1679
  0
Beavisjr a dit :
Hope this is in the right place to ask eve
Was Rype's glitch for mech maps where you build out side the map or?

Rype glitch:
When you rotate a ground the locations where you could connect them with anchors was still on 0 rotation. That means if you rotate them 90 degrees, you could connect them through air.
Dloly
1354793040000
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#1680
[Modéré par Inconnu_0]
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