Rotação Oficial - P9 - Diversosالدوران الرسمي - P9 - منوعات 公式カテゴリー - P9 - 複合 Official Rotation - P9 - MiscellaneousRotazione Ufficiale - P9 - VarieRotation Officielle - P9 - DiversOficjalna Rotacja - P9 - RóżnePálya Körforgás - P9 - VegyesRotația Oficială - P9 - DiverseResmi Rotasyon - P9 - KarışıkRotación Oficial - P9 - MisceláneoOfficiële Rotatie - P9 - Diversen |
Pollyhluis « Citoyen » 1404185040000
| 0 | ||
@3434030 pode ajudar |
Mapcrew « Consul » 1404199260000
| 0 | ||
Left as is: @5124835 - Addictgg - Random gameplay, after the first two balloon-carriers come up there isn't a way for the mice to enter the hole without sham's help. Gameplay is also brief and unenjoyabl, and the design is poor @5085928 - Addictgg - Poor gameplay that's extremely overused and doesn't end up working well in public, layout means half hte map is unused and the raft is extremely susceptible to the sync @5102374 - Extremoko - Essentially a generic shaman map with lots of wjing @5107767 - Extremoko - An extended version of the vanilla map with repetitive gameplay that is focused towards the bottom and left of the map, and with the grounds aligned badly. It's boring and generic @5172161 - Xxshedownxx - More of a no-shaman or racing map than anything else considering how the sham can't do much at all. However, it is also too generic and boring to be suitable for either of those P(x). @5154460 - Xxshedownxx - Same as above/your other map. @5159593 - Mrmichas - Generic map, boring and unejoyable, more than half of it is unused and the alignment is poor and can be improved on @3992441 - Tinittee - I like how you used the teleportation concept but it doesn't go together at all with the rest of the map, especially the entire left side. Also, gameplay doesn't flow very well and it is awkward to play. I would suggest reusing the teleportation concept in another map where gameplay is more focused on that idea and there aren't any other filler ideas used @5170590 - Zhichengzhan - Although I do like the way you used the falling ground concept in this map, I feel like it's too overused and the gameplay too repetitive here. Also, there isn't much for the shaman to do so it isn't all too suitable for P9 @5067538 - Viniciusdara - Generic/mass death collision map @5067326 - Viniciusdara - Generic soulmate concept @5065187 - Sherrwagn - I like the idea and the start but the overall execution is quite bad. It ends up being quite messy and confusing with people unsure of what they're doiing. The map seems to be unnecessarily big with the veritcal scrolling added only because the grounds are so large. The tramp part is boring and seems to be more of a filler concept than anything else. On the whole it's a good start but needs a lot of reworking @3260375 - Sherrwagn - Random gameplay that isn't particularly fun, creative or enjoyable. Quite confusing and only interesting aspect is the top part, rest is generic gameplay once you move the circle grounds @5149634 - Wesesw - Unoriginal concept, boring to play and I don't get the point of the circles having different colours if they have the same properties. @4945082 - Gobbek - Random/messy gameplay, not really suitable for P9 @5055663 - Gobbek - It's a combination of random ideas/concepts in a way that makes this a complete mess of a map. @5136270 - Fastyle - Boring push-stuff map, gameplay is unejoyable and overused concept @5139394 - Fastyle - Once you the ice grounds are gone, gameplay is just wjing for the mice. Nothing fun, enjoyable or very innovative. @5117809 - Mynameisnan - Repetitive and boring gameplay, once you play this once you know here the cheese is so there is no replay value either @4756526 - Mynameisnan - Hidden floor, P44'd @5173982 - Geovanezikka - Generic and repetitive @5174056 - Geovanezikka - Unoriginal @5178184 - Danielmago - Repetitive, push-stuff gameplay @4042894 - Minijuruba - Same idea as the Temple map but used more poorly and considering the fact that the other map came first makes this one unoriginal/generic @5178661 - Siilverpack - Minimal and generic gameplay, shaman can't do much @5136590 - Jorginhonune - Unoriginal, repetitive and unejoyable @5006662 - Eolite - Generic gameplay, poor design (no need to put a brown ground in the middle of the other grounds) and boring to play @5178813 - Ianwisito - Poor and unoriginal gameplay, no point to the art and the entire middle part of the map is unused @5176243 - Ochey - Similar concept/idea with that Duesoul map but I find this one a bit more tedious and annoying, with the tramp grounds not adding much. @4618227 - Ochey - Generic and cramped collision map @5163487 - Dprocik - The wind just makes the collision aspect of this far more annoying and irritating, no one will enjoy this at all @5120496 - Dprocik - It's a combination of other soulmate concepts put together in one map in a way that's neither fun or original It's design is also quite poor and ugly @4558931 - Fluffypuffeh - Generic collision map, wind doesn't add anything just makes it annoying to play and it's easy to troll and block the hole @4335526 - Letoyato - Repetitive, unoriginal and unejoyable @2421802 - Xorcist - I like the idea of the spinning planks but I think ithe concept is too overused and I find the execution here a bit repetitive and awkward to play. It's also a bit difficult to use the right one to get to the hole and there isn't much sham can do it help the mice on this map. @3602129 - Xorcist - Once the choco has been pushed to the side there is almost no gameplay, aside from some minimal wjing and bouncing. Overall the concept is unoriginal and poorly executed. @871870 - Killroyboy - Not suitable for P9 @4186304 - Hoseyhacker - Unsuitable for P9 @5181847 - Ianwisito - Poor and unoriginal gameplay, no point to the art and the entire middle part of the map is unused @5132783 - Mmmmaikon - Generic gameplay @5182209 - Augustinas - Although I sort of like the cooperation aspect, it's boring and repetitive in practice, and few will enjoy playing this. @5182231 - Vvarriorw - I like the concept behind this but few will be able to complete it with the current execution and even fewer will actually enjoy it. Most of the mice will end up sitting at the bottom waiting for shaman to build back to hole. Also, I feel like the space could have been used better, with the top and sides mostly empty. @5182403 - Mmmmaikon - Generic gameplay, unsuitable for P9 @5178339 - Hea - Boring and generic gameplay @5129116 - Douglaswilam - Boring and mostly unoriginal gameplay, though I like how you spiced it up a bit with the lava grounds. I would suggest changing the first lava to a tramp ground or making it stronger as right now it can be misleading as it is so weak. Also, I would try to make the shaman's role more important if you want it for P9; otherwise it would be more suitable for P7. @5118674 - Fkrthebest - Nothing original and gameplay is almost entirely wjing @5180145 - Luckerfalse - Generic collision map and mass death at spawn @3575760 - Lucasdoavai - Awkward to play and easy to fail so most people will end up running along the ice for ages. Also not particularly fun or overly innovative @3525124 - Lucasdoavai - Gameplay is almost entirely waiting and then a little wjing/running. Nothing fun or original @5180374 - Guyfawkers - Unsuitable for P9 @3434030 - Imune - Repetitive, unenjoyable and the tramp and choco parts are both annoying P1'ed: @5178280 - Dannyliiinda - Lava parts are pretty fun but the vast majority of the map is wjing and the shaman's role here is limited and he can't really help the mic. Fine for P1 though Will be discussed: None Ignored: |
Addictgg « Citoyen » 1404208380000
| 0 | ||
@5187454 |
0 | ||
@5065187 @4973378 Dernière modification le 1404347160000 |
Merikoski « Citoyen » 1404217260000
| 0 | ||
@5110489 @4955778 Dernière modification le 1404246660000 |
Petalpool 1404222360000
| | ||
[Modéré par Katburger, raison : accident] Dernière modification le 1404339420000 |
Fearounet « Citoyen » 1404231540000
| 0 | ||
@5036139 edited |
Djschelle « Citoyen » 1404232140000
| 0 | ||
@5188826 @5188877 |
Vuzart « Citoyen » 1404233940000
| 0 | ||
@3538929 Colission :D @5170004 Colission :D |
Cemoscuk « Citoyen » 1404248100000
| 0 | ||
@4777778 |
Lucasdoavai « Citoyen » 1404258420000
| 0 | ||
@4862069 @3512140 Dernière modification le 1404258840000 |
Sahmazinha « Consul » 1404261300000
| 0 | ||
@4886897 @3955425 |
Faakedomitow « Citoyen » 1404266400000
| 0 | ||
@5186066 |
Reganjsg « Citoyen » 1404270300000
| 0 | ||
@5148962 @5102800 |
Transqwez « Citoyen » 1404272280000
| 0 | ||
@5054516 @5076304 |
Fluffyshine « Citoyen » 1404292080000
| 0 | ||
@4012664 not sure if I’ve submitted this before.. but anyway |
Pretinha « Citoyen » 1404299340000
| 0 | ||
@5182242 |
Mynameisnan « Citoyen » 1404302400000
| 0 | ||
@5192097 |
0 | ||
@3238215 @3633887 Dernière modification le 1404405000000 |
Petalpool « Citoyen » 1404316920000
| 0 | ||
@5192852 Not sure which category it would or wouldn't fit in. Not really an art or mechanic so enjoy :3 |