Vanilla-Camp Map Submissions |
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@7902326 @7912199 Dernière modification le 1659418500000 |
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@7912125 |
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@7912182 @7912181 @7912142 @7912141 |
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1. @7912178 2. @7912190 3. @7912194 4. @7912195 |
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@7912202>>> @7912293 (edited version) Dernière modification le 1659647400000 |
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@1490606 @7000034 Dernière modification le 1659568560000 |
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@5800319 @5367519 @4988787 |
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@7912327 |
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@7902746 |
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@7912351 >>> @7912390 (Edited Version) >>>@7912488 Dernière modification le 1659700980000 |
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@7910490 @7902943 Dernière modification le 1659625500000 |
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@7912400 >>> @7912401 (Edited Version) @7912406 >>> @7912412 (Edited Version) Dernière modification le 1659624780000 |
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@7819983 |
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@7782976 |
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@7912468 >>>@7912469 (Edited Version) |
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@7912495 @7912518 @7912522 Dernière modification le 1659774360000 |
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@7912284 :) |
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@7904497 |
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Left as is: @7904388 - Antoni0#8587 - Too complicated and long for one try, especially with the defilante tokens. @7904397 - Antoni0#8587 - As above. @7908546 - Antoni0#8587 - I like the idea, but it's too easy for now. @7911572 - Choocoa#8265 - Nice start, but the boxes don't really add anything to the gameplay. Shamans only need to balloon players, which is neither challenging nor innovative. @7904681 - Antoni0#8587 - Original idea. The problem is that defilante tokens don't suit the map and it's pretty easy to complete once you get it. @7905979 - Bautipro#5357 - The water is annoyingly precise, especially on the left. Walls would be a nice addition. @7911801 - Antoni0#8587 - A nightmode map would be great to have, but they must stay enjoyable with time. This map, however, becomes automatic once you learn it. @4844372 - Danielmago#0000 - The obstacles are original, but defilante tokens should be used in small, simple maps. If it's too long, like this one, the map is easy to fail and impossible to complete afterwards. @7911287 - Hl1s#0000 - Difficulty is too low. @7912285 - Hl1s#0000 - Quite easy once you get used to it. The design of the cut-out resembles a sticky ground more than lava. @7912371 - Hl1s#0000 - Interesting obstacles, but the first one is too precise. @7912387 - Hl1s#0000 - I like the simplicity, but the difficulty is exaggerated. @7845372 - Xdapoloxd#0000 - Similar issue to @7912387 (right above). @7845383 - Xdapoloxd#0000 - Another map with almost the same gameplay already exists. @5502539 - Danielmago#0000 - Same as your other map with defilante tokens. @7912078 - Chmw#0000 - A map with a similar gameplay is already in rotation. @7912080 - Chmw#0000 - All the grounds are random and the gameplay itself is easy regardless. @7912081 - Chmw#0000 - Repeating the map twice, with cheese, will make the gameplay tedious and boring over time. @7902326 - Zeus#6550 - Pretty easy and effortless. @7912199 - Zeus#6550 - A similar concept is used in other maps. @7912125 - Antoni0#8587 - A bit too easy once you get used to it. @7912181 - Xaxadoooooo#0000 - It's good to have harder maps, but this one is over the roof. @7912178 - Chmw#0000 - The cornerjump is more or less the only obstacle on the map, the rest is fairly easy. @7912194 - Chmw#0000 - The map lacks challenge. @7912195 - Chmw#0000 - Rather annoying and hard after picking up the cheese. @7912293 - Cackmai00#7466 - Avoid submitting other people's maps. @5367519 - Namelessh#0000 - Too long for a map with defilante tokens. The second obstacle is inconsistent too. @4988787 - Namelessh#0000 - Teleporting to the ice after the turn-around is mass deathy. @7912327 - Notheav#0000 - Similar map already exists in rotation. @7912351 - Cackmai00#7466 - Avoid submitting other people's maps. @7902943 - Wiannix#7716 - The main route is quite boring, while the shortcuts are too precise. @7912400 - Cackmai00#7466 - Avoid submitting other people's maps. @7912406 - Cackmai00#7466 - Avoid submitting other people's maps. @7819983 - Thekingwys#4005 - Really confusing and lacking direction. @7912468 - Cackmai00#7466 - Avoid submitting other people's maps. @7912495 - Lo_ski#0331 - All players have to do is get a boost on treadmills. They are not used in a unique way. @7912518 - Lo_ski#0331 - It seems unrealistic to get the cheese. @7912284 - Chmw#0000 - The map gets easy after a few tries. Also, the way back with cheese can become impossible if failed, which is a disadvantage too. @7904497 - Antoni0#8587 - Nice use of gravity, but the map is too easy. Added as Bootcamp: @6995417 - Danielmago#0000 @7911294 - Hl1s#0000 @7900978 - Hl1s#0000 - Added some decorations. @7912189 - Hl1s#0000 - Edited the design of the left ball to make it more similar to ice. @7912269 - Hl1s#0000 @7845378 - Xdapoloxd#0000 - Tough, but well executed. @7911519 - Xaxadoooooo#0000 @7911521 - Xaxadoooooo#0000 - Added a gap in the water. Otherwise, the map would be too extreme. @7912182 - Xaxadoooooo#0000 - Lifted up the spring and added an aie indicator. @7912141 - Xaxadoooooo#0000 @5800319 - Namelessh#0000 @7910490 - Wiannix#7716 - Edited the right side, because the design was confusing and unnecessary. @7782976 - Xaxadoooooo#0000 Added as Miscellaneous: @7819449 - Xaxadoooooo#0000 @7902746 - Xaxadoooooo#0000 Added as Shaman: None. Added as Racing: @7904280 - Bautipro#5357 - Added a floor. @7845601 - Xdapoloxd#0000 @7845603 - Xdapoloxd#0000 @7846074 - Xdapoloxd#0000 - Edited design. @7912142 - Xaxadoooooo#0000 - Added an icon for aie. @7912190 - Chmw#0000 @1490606 - Danielmago#0000 @7000034 - Danielmago#0000 @7912522 - Lo_ski#0331 |
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@7912602 @7912910 @7913029 @7912518 ------> @7912636 (edited version) Dernière modification le 1660192500000 |