Rotação Oficial - P6 - Mecanismoالدوران الرسمي - P6 - الآليات والميكانيكيا 公式カテゴリー - P6 - メカニズム Official Rotation - P6 - MechanismRotazione Ufficiale - P6 - MeccanicoRotation Officielle - P6 - MécanismeOficjalna Rotacja - P6 - MechanicznePálya Körforgás - P6 - MechanikusRotația Oficială - P6 - MecanismRotación Oficial - P6 - MecanismoResmi Rotasyon - P6 - MekanizmaOfficiële Rotatie - P6 - Mechaniek |
Inzerty « Citoyen » 1482764700000
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@6981482 |
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@3102179 Mapcrew a dit : ¯\_(ツ)_/¯ |
Neptune « Citoyen » 1482790500000
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@6984428 |
Gobbek « Consul » 1482964080000
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Ignomo « Citoyen » 1482969480000
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Thegbc « Censeur » 1483158420000
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@3800991 |
Try4gain « Citoyen » 1483226100000
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@6981380 |
Tryhardracer « Citoyen » 1483325580000
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Map Removed. Dernière modification le 1483325760000 |
Souris_fram « Citoyen » 1483398420000
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@358201 |
Reshman « Consul » 1483405320000
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Left as is: @6937267 - Frejkuon - @1873923 - Leaomestre - The yellow and black slope doesn't rise with the weight of all the mice @6959708 - Arthiforum - @6955109 - Tennistete - @6570684 - Bataatiinha - Maps like this are suited for P4/P8 instead so next time please submit it to one of those categories. There is too much going on at the moment, I would advise to remove the death tokens and try and work with the moving clouds only, so that it isn't too complicated and tricky for shamans. @1468555 - Framnm - @1549855 - Framnm - @6976889 - Brasouka - map breaks too often @6854616 - Mquk - @6111611 - Jotatavo - @6981482 - Tiojeje - too much of a mass death @3102179 - Sekui - Submit these kinds of maps to P4/P8 next time since it is a challenge for the shaman to solve by building. Parts where there are mechanism is never going to be built through so it isn't a good implementation of this mech for this shaman map. @6984428 - Cer_Vinho - @4765906 - Zzmacth - @6615982 - Gobbek - Doesn't play so well in public, the planks end up moving into a position where mice cannot complete it on their own after the mech is pushed at the start in most cases @6981380 - Try4gain - @358201 - Souris_Fram - @6932807 - Arthiforum - not sure why you'd want to have a mechanism like this where the shaman has to release mice one by one into the map, boring and quite unfair on those that have to wait quite a while for the shaman to eventually release them @6820362 - Mquk - shamans can ruin it too easily and mice tend to just wait near cheese while a few try to solve the map, there's also the likelihood of mice trolling by standing on the left trampoline ground prevent one of the ice blocks from falling down P1'ed: @6956908 - Tennistete - @5628785 - Leaomestre - @6975626 - Belazou - @6979709 - Ayentrax - @1109647 - Fernandoooh - Not very interesting to play since in public rooms mice just sit on all the buttons so it's a matter of the shaman having to push his buttons, and the order he pushes them doesn't make any significant difference in gameplay. @6982855 - Filnts - @5037194 - Ignomo - @3661360 - Garyarcanine - Shamans just have to build as though the booster grounds are not there Will be discussed: @6975979 - Figoi @1355687 - Fernandoooh @3800991 - Thegbc Ignored: None Dernière modification le 1483463580000 |
Gobbek « Consul » 1483468320000
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Oratoraf « Citoyen » 1483470660000
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Danielmago « Citoyen » 1483489380000
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Marllonsilva « Citoyen » 1483887480000
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@7004175 |