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| « Censeur » 1483004340000
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| Is this a new thing? I haven't seen this until now. (exception for P3) Either way then yeah the suggestion would be meaningless Dernière modification le 1483007760000 |
| « Citoyen » 1483015200000
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Anythin a dit : I did not see this in the latest reviews,but if it had would be great Dernière modification le 1483015320000 |
| « Citoyen » 1483020240000
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okpatinhos a dit : I see where you are coming from and I can understand the reason you would want this, but it seems like a lot of work for such a small benefit. Personally I would be less willing to go through archiving survivor discussions if I knew I also had to update an external thread, and the system could easily cause a ruckus if a single person forgets to change a single map. It is much easier (in survivor at least) to /info @code while logged in to check if a discussion map has been moved to P10, P24, or P22 (discussion maps are left in P20) than to check a thread in the forums. Maybe in rotation it is different though, since maps are left as P1 during discussion and often are kept in this category once the discussion ends. In short, I do not see a significant benefit, only more workload to an already lazy team, and I would not employ this into survivor but the rotation crew would have to give you an answer for P4-P9 maps. |
| « Censeur » 1483135020000
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mrorko a dit : I will wait for a survivor nob to answer your question about scrolling maps but thank you for calling my attention to the mistakes in translation, this is my fault. The problem is that the rules have gone through several revisions, so a few times I have forgotten to update some of the languages when the rules change. I will fix the survivor thread rules for Portuguese and make sure they are correct in other languages. If you find any errors in the other threads just let me know. Edit: Oh wow yeah, I screwed up really bad ahaha. The "Map Category Rules and Submissions" thread says 5 maps, the OP of the P10 thread says 3 maps in English, and it says 1 map in Portuguese. I guess this goes to prove that nobody reads the rules threads. Dernière modification le 1483135500000 |
| « Censeur » 1483137840000
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mrorko a dit : That bug is "normal." When we used the flash forum I had one of my bots directly edit the post with the new information because I was still a mod/sent at the time. Since it is a locked and stickied thread, I can't edit that post now with my normal player account so I update the info on a dynamically-generated PHP image. Sometimes either the server that hosts that image or the dropbox that hosts the data encounters and issue, and the image will fail to generate. When that image is broken, the links on the post below it will be broken too since they are hosted on the same server (Micetigri is hosted on the same server too, so that will be down as well). The issue will correct itself later. In the meantime if you want to see where the most recent review is or want a link to it, you can /c Mapdrawbot review p# Dernière modification le 1483138260000 |
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Barrydarsow a dit : ![]() |
| « Citoyen » 1483143720000
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mrorko a dit : If you meant you gave a ground a length of 900 then as long as offscreen gameplay is not a problem, it does not matter. If you meant you made the map a scroll map, this is also technically not against the rules, but it is highly discouraged because making a map with such properties is very difficult to get right in survivor. It is fundamental to make sure the mice have full control over themselves in survivor, so if in part of the map they move across the screen, whereas in another part their mouse is centered on the screen, it is quite confusing (plus, moving in a scrolling part is quite distracting to begin with). If the shaman does not have full screen/has a small enough screen, then they cannot see all mice at all times, which is another problem. |
| « Censeur » 1483151940000
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dzjy a dit : Are you following the instructions correctly? The map codes need to be on your clipboard (ctrl+c) BEFORE you open the program. |
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Barrydarsow a dit : Yes. I just open the program and this happen, I don't understand the ctrl+c part. Dernière modification le 1483159860000 |
| « Citoyen » 1483250460000
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| Shirubin copied my map, look @6781503 - @6986795 |
| « Consul » 1483324800000
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| « Citoyen » 1483385700000
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| why there is 2 iqual maps in the p17 rotation from two different creators Irzahsan - @6298266 Axiary - @6572872 |
| « Censeur » 1483396500000
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guilhermep44 a dit : I know him, those two accounts are owned by the same person. I'll remove one of these maps. Thanks for letting me know. |