Rotação Oficial - P18 - Defilanteالدوران الرسمي - P18 - الديفلانت 公式カテゴリー - P18 - ディフィランテ Official Rotation - P18 - DefilanteRotazione Ufficiale - P18 - DefilanteRotation Officielle - P18 - DéfilanteOficjalna Rotacja - P18 - DefilantePálya Körforgás - P18 - GördülőRotația Oficială - P18 - DefilanteRotación Oficial - P18 - DefilanteResmi Rotasyon - P18 - DefilanteOfficiële Rotatie - P18 - Defilante |
Syrius « Consul » 1555927920000
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@7595718 |
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Left as is: @7570075 - Bhvana#0543 - The map is just too short and bland, also requires the player a lot of skills to go through the obstacles, which are pretty hard and boring. @7582719 - Bhvana#0543 - The mice spawn is pretty unsafe and the mice have only 2 seconds to start to move, otherwise will die. The routes the mice can take, only one seems possible to complete, which is the top one. Again the map is too short and bland. P18'ed: @7595718 - Syrius#8114 - Nice Ignored: None |
Syrius « Consul » 1556111160000
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@7596596 |
Syrius « Consul » 1556449740000
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@7597961 |
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Left as is: @7596596 - The layout is unappealing and the routes are unbalanced in terms of rewards. Also, the half-hiden grounds are actually too hiden and it makes hard to see which type of ground is there, the background color helps to get it more confusing too. @7597961 - Not a bad map, but it's way too hard and there's a lack of +1 tokens on the map. P18'ed: None =( Ignored: None Dernière modification le 1558833780000 |
Syrius « Consul » 1559033700000
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@7606963 |
Souris_2219c « Citoyen » 1564434060000
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@7629834 |
Syrius « Consul » 1566901500000
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@7639048 |
Velsword « Citoyen » 1567096380000
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Left as is: @7606963 - Syrius#8114 - I don't really like the flow in this map. The obstacles and the tokens are constantly require you to stop and/ or it slows you down and to be honest, I prefer maps that have a constant flow where you never really have to stop moving unless you want to get that +1 token in a little obscure place. I also didn't really like the obstacles in this map because they all seemed quite random and different from each other, it seems like you included a bunch of different obstacles without really trying to make them work together, which I think contributes to the flow issue all together. Lastly, I think making the map a little longer would be better as a whole. @7629834 - Souris_2219C#0561 - I liked the obstacles on this map because they were interesting and fun to play on but I do have some issues about this map. The first obstacles aren't really that good because the most rewarding obstacle with two +1 tokens is always the easiest obstacle whereas the more time-consuming obstacle on top only offered 1 which isn't really balanced. I'm not the biggest fan of the middle portion of the map because its quite empty and boring as a whole. I think the last portion of the map is quite interesting actually though a little cramped. @7639048 - Syrius#8114 - I don't really have too many problems with this map. My first concern is that I can't really tell which route is supposed to be the more difficult yet rewarding obstacle because both of them are pretty much the same in terms of difficulty and +1 tokens. I would encourage you to pick one of the routes to make more difficult. My last concern is how short the map is, please make it a little longer. Will be discussed: None Ignored: None |
Souris_2219c « Citoyen » 1568309880000
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@7642872 @7629834 edited |
Darkphoenix « Citoyen » 1569431760000
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@7646126 |
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Left as is: @7642872 - Souris_2219C#0561 - The map is kind of boring due the repetitive path/obstacles. Although the mid part is totally different of the rest of the map, the bottom route isn't really hard to go through and it rewards better the player than go to the top route, where there's a lot of death tokens which some players can't avoid. Also, the map is really cramped. @7629834 - Souris_2219C#0561 - The ending of this map is really interesting as mentioned in the last review, but I would say you should revamp the beginning of it. At start, the gameplay is too slow and all of the sudden it gets quite fast, many mice would die because of the death tokens. @7646126 - Darkphoenix#7764 - Not a defilante map. Will be discussed: None Ignored: None |
Xxproxx « Citoyen » 1573304100000
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@7656873 hard game |
Syrius « Consul » 1577552460000
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@7639048 edited |
B_ootcamp « Citoyen » 1579115640000
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@6913844 Dernière modification le 1579116000000 |
Bhvana « Censeur » 1583629740000
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@7687749 |
Stovedove « Citoyen » 1585173720000
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@7694118 @7699164 At least i didn't miss the review Dernière modification le 1585949460000 |
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I'm so bored I'll review this tomorrow. |
Katow 1586200740000
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[Modéré par Katow, raison : Forum is nob.] |
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Left as is: @7656873 - Xxproxx#8338 - Way to hard and doesn't fit defilante style. @7639048 - Syrius#8114 - Could be interesting but some parts (especially the beginning) are too hard and it's just a mass death. @7687749 - Bhvana#0543 - Too empty, too cramped, no interest. @7694118 - Stovedove#0000 - Too many tokens everywhere. Will be discussed: @6913844 - Pjfsamora#0000 - @7699164 - Stovedove#0000 - Ignored: None See u in 2 years. |