Tópico Oficial de Denúncias de Mapas P3+موضوع الإبلاغ عن خرائط P3+ الرسميOfficial P3+ Maps Report ThreadOficjalny Temat Zgłoszeń Map P3+Hivatalos P3+ Pálya Jelentés TémaDiscuția oficială pentru raportarea hărților P3+Hilo oficial de reportes de mapas P3+ |
Syrius « Consul » 1598994000000
| 0 | ||
@395607 - P17 - This map is so difficult and confusing I have never seen anyone complete it in racing rooms. |
0 | ||
@3989757 |
Gilcatmey « Citoyen » 1599423840000
| 0 | ||
@2556417 Broken, killed most in the room instantly. Dernière modification le 1599423900000 |
0 | ||
@7345976 @5814842 @2632591 Dernière modification le 1599530940000 |
0 | ||
@3664152 |
Mapcrew « Consul » 1599678660000
| 0 | ||
Note: Thanks for your reports, they are appreciated! However, when reporting maps, please make sure to include a brief explanation on your report to better understand where we should look into when checking and testing maps. Left as is: @4547225 - Unfortunately, laggy syncs will always be an issue when it comes to mechanism, the mechanism itself is not faulty so it will be left as is. @1601508 - It's okay to have a few challenging maps here and there in rotation, it encourages players to be more careful and think it through. The amount of deaths in this case does not matter too much here as there is no shaman. @842019 - The points you mentioned are somewhat contradictory. You mentioned that this map does not provide any challenge, and then you mentioned that it is not easy to complete it. The map is not based on luck at all. The map is fine, you can consider this map as one big chain since you need to maintain a consistent flow and movement and there's no room for stopping. There is no other map that is like this in bootcamp, which makes it special and not something you would see often. It is fine as is. @7654552 - What is the issue? We've tested the map and it works fine. @7221101 - We've tested this map before, and in most tests it goes fine, however unfortunately a laggy or AFK sync can cause the balls to fall out of the map. This is not an issue with the map, therefore there is not much we can do about it. @7643877 - The map seems to be working fine. Can you please elaborate what the bug you're encountering on the map is? @3109803 - Skills ruin the concept of a lot of maps and that is not a problem with the map. If we change the map to P4, it may be too hard for newer players on their own. @3010181 - This is not the kind of map on which the shaman is expected to build, however the sham is still able to help by placing planks horizontally to help the players or helping with moving the ice around. It's fine. @7281632 - Several tests were done and they all went fine, no issues at all with the map. Shamans understood it just fine. @726481 - This is a pretty old map, most likely added as a filler. As mentioned on another map that you reported, we would not perm something like this now but even with how simple the map is, there are ways and shortcuts to get ahead which can be fun. It's fine. @395607 - The map is actually quite simple, you just slide towards the trampoline, walljump it and then bounce to the hole. It's alright. @3989757 - Can you please specify the issue? Map worked fine in tests, there was some mechanism showing off-screen but we edited it to hide that. Gameplay is poor for the shaman as it's technically an empty map when it comes to building, but the art makes up for it and players seem to like it. Other than that, it tested fine. @2556417 - Worked fine in tests, the issue you encountered must have been caused by a laggy sync. @7345976 - What's wrong? @5814842 - What's wrong? @2632591 - What's wrong? It works fine in tests. Please specify the issue that you find in the map when reporting. Will be discussed: @368043 - The mechanism indeed gets stuck and slows down sometimes. We will look into the issue. @595291 - The grounds can be laggy sometimes and people fall through. We will look into it. @7158980 - We will look into it. @2486831 - We will look into fixing the collision and the issue with the ice getting stuck when players go under it to make the map more enjoyable. M23#4702's list of reported maps - Your maps have been forwarded to the survivor crew, they will be looked into and discussed if needed. Thank you! @4513829 - It indeed causes a lot of deaths due to how laggy/bouncy the balls are. We will discuss it. @3934734 - The mechanism went fine in tests, did not break at all but our concern is that the right side of the map is pretty cramped and only consists of wall-jumping which makes it hard for newer players and the shaman does not have much room to help out. We will put it into discussion based on that. @401137 - There indeed is an issue with the collision caused by hidden grounds. We will look into edits. @507443 - We will discuss deperming this. @5363969 - It will be put up for edits. @5596590 - The grounds go out of synchronization and are easily interrupted by players' movements towards them. We'll check the issue. @3664152 - The boat is unstable. Will be looked into. Edited: @263218 - The trampoline was changed to lava. @3532970 - The nail has been made visible to avoid confusion. @1600980 - This was most likely permed as a filler map. It's not something that we would accept nowadays, but it's harmless and we tend to leave these maps in rotation as we make sure to keep maps on the simpler side for newer players. The cheese has been raised so that the big cheese cannot be accessed from the bottom. Dernière modification le 1599844560000 |
Bhvana « Censeur » 1599785520000
| 0 | ||
@2484093 too simple gameplay |
0 | ||
@3010232 - confused and masive died @3422066 - very very confuseeed :C @132402 -bug? Dernière modification le 1601691780000 |
Srtaax « Citoyen » 1599876720000
| 0 | ||
@2248984 - Mech looks bugged. Without divine, the map becomes difficult because the small boxes stay at the top of the map for quite a long time and the mechanism doesnt allow the shaman to build under the boxes. When I played the map, no small box lifted the players. Very confusing map. |
Kkkkkkkarry « Citoyen » 1599960840000
| 0 | ||
P11 https://imgur.com/a/jxEpjS0 Dernière modification le 1600560960000 |
Kkkkkkkarry « Citoyen » 1599962820000
| 0 | ||
@2901352 P7 https://imgur.com/a/YOqOcgr Dernière modification le 1600560900000 |
Newen 1599969960000
| | ||
[Modéré par Ork, raison : Requested by the author.] Dernière modification le 1599970020000 |
Gilcatmey « Citoyen » 1600045140000
| 0 | ||
@492411 Quickly kills several mice to the right (the ones that spawn the rightest). It's impossible to avoid dying to that as soon as map starts. |
0 | ||
@7779400-P3 |
Tadzio « Citoyen » 1600155300000
| 0 | ||
@7342120 - ????? |
Kinhusxd « Consul » 1600180740000
| 0 | ||
@3646534 - P5 - only 2 mice were able to finish this map. It's kind of difficult. Friction in the tail should be increased or maybe cheese should be placed in a higher location. Shaman can't even help newer mice there, because it's cramped and it would encourage offscreen building. @155180 - P6 - Sham uses a red nail plank and it leads everyone to 0,0. @1050512 - P9 - everybody depended on shaman in order to complete this map. Shaman just used two planks and springs. Gameplay is really lacking. @4246605 - P7 - Newer mice get stuck after getting cheese. Maybe that high wj in wood ground could be replaced by chocolate wj or treadmills. @332272 - P6 - Poor gameplay. Everyone died. @5067658 - P6 - massdeath Dernière modification le 1601514600000 |
Kkkkkkkarry « Citoyen » 1600343580000
| 0 | ||
@2457528 -- instant death, unpredictable ice cubes @1449902 --same as previous/ losing his rhythm @138005 -- instant death because they think it is possible to get into the hole with a ball @368043 --- old, lag, no sense Dernière modification le 1601273280000 |
1 | ||
@383429 P13 that map is very confusing and has a lot of shortcuts. very old and ugly for rotation. for example left side an ice but we see its a tramboline. |
Kkkkkkkarry « Citoyen » 1600376220000
| 0 | ||
@1595255 -- instant death , unpredictable ice , and it's moving away from its orbit. @164662 -lag --bug , intabil ,instant death .......very bad. https://imgur.com/a/Xzi5Cux @2355739 -the ground is lag ,unpredictable movement , quick death @418301 - I guess I don't have to say anything about it, it's pretty bad... it's no use ,bug... p7? @3057231 - ..... @5646000 - very easy to reach the cheese Dernière modification le 1601273220000 |
1 | ||
@6649480 - Why not p9? |