Tópico Oficial de Denúncias de Mapas P3+موضوع الإبلاغ عن خرائط P3+ الرسميOfficial P3+ Maps Report ThreadOficjalny Temat Zgłoszeń Map P3+Hivatalos P3+ Pálya Jelentés TémaDiscuția oficială pentru raportarea hărților P3+Hilo oficial de reportes de mapas P3+ |
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Ediz#0095 - @1526894 - P3 i think you guys forgotten to deperm this map at the end of the 2019 halloween, because this map is sooo bad. Dernière modification le 1603986420000 |
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@307930 - P10 - Is the hidden cheese intented? If not, that's the issue. |
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@7046524 - When there are many mice with cheese standing in the same place waiting to be lifted by the mechanism, it does not work. |
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@25839 - I like that map but i think will be better p7 'cause shaman broken the mech (nothing wrong with map) |
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@6715419 - not really a great map to be on a high perm. |
Jasseh « Censeur » 1604684640000
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@6125512 (halloween version) - The diamond shapes below the shamans platform don't have collision while they should, and seem to. @2732060 (halloween version) - the anticloud grounds on the sides have collision with grounds while they shouldn't, and don't seem to. |
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@2461589 - absent mice die very easily. |
Mapcrew « Consul » 1604763660000
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Left as is: @2283921 - The map is intended to be a bit harder - not all maps in racing are noob-friendly. @1526894 - It's alright. @6715419 - Nothing really wrong with it. It can be challenging for certain shamans. Will be discussed / dealt with: @307930 - Fixed @7046524 - Indeed. We will look into it. @25839 - There is indeed nothing that the shaman can do, will look into moving to P7. @2461589 - Indeed. It will be discussed. @6125512 / @2732060 - Fixed Dernière modification le 1604822580000 |
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@ 7173010 - too simple for this in this category. |
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@ 6884518 - Good map, but the mechanism is unstable, to the point of spending some time playing then I couldn't touch the trampolines until the mechanism was completely broken. |
Tadzio « Citoyen » 1605112500000
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@333837 - I think that the beginning chocolate is with an ice friction |
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@3476685 - It has no mechanism other than a red button that when pressed nothing happens. ( I tried it in utility and it worked, I want to clarify that I post this when I played it in a normal room and the mechanism did not work ) Dernière modification le 1605319620000 |
Jasseh « Censeur » 1605309120000
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@6124369 (halloween version) - shamans spawn in the middle of the map instead of up top. |
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@303750 (halloween version) - lava facilitates the death of mice |
Trexexjc « Citoyen » 1605468420000
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@848697 - p10: The angled platforms below the shaman spawn are in the foreground, which allows the shaman to easily hide the cannon position, which results in an unfair advantage for the shaman. Dernière modification le 1605523080000 |
Mapcrew « Consul » 1605876540000
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Thank you for your reports, they are always appreciated. Left as is: @7173010 - This map may actually be tricky to newer players. It may be very simple for the more experienced players, but it still has a decent difficulty for newer players. It's encouraged to have easier maps so that players can practice to get better at building. Will be discussed / dealt with: @6884518 - We will look into edits. @333837 - Fixed @3476685 - Will be looked into. @6124369 - Fixed @303750 - The lava has no collision with items so there is no way that the lava could interfere, however we made sure to also remove the restitution to be safe. @848697 - Will be looked into. |
Trexexjc « Citoyen » 1606131780000
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@7617730 - p11: The left side of the map presents off-screen gameplay which is not allowed in this gamemode. A simple invisible ice wall would solve the issue. Apart from that, I would add an invisible ice wall on the right side too just to keep it consistent. @2931068 - p24: Mice only spawn on the right side, and according to the XML of the map, they should spawn on both sides. Apart from that, if they only spawn on the right side, the shamans can easily block the path to the left side, leaving half of the map unused. @490248 - p10: First of all, the map is one big connected floor, which is not encouraged in survivor, as it allows the mice to easily hug the shaman, making it hard to kill the mice. Secondly, the map presents a ramp in the middle, which doesn't allow the shaman to move the left to kill mice, as they get propelled up. All these things lead it to be a highly unbalanced map, and as a consequence, boring gameplay. @6746968 - p10: Firstly, the shaman platform is too close to the information bar, as a consequence, shamans are not only able to spawn offscreen cannons, but the information bar bothers as you try to spawn cannons. I would suggest lowering the whole map, as it would solve the problem and there's plenty of space to move it. Apart from tha, the grounds inside the outer wooden grounds have collision with objects, and they can be quite bothering when spawning cannons, simply removing the collision from the inner wooden grounds would solve the issue. Suggested Solution: <C><P MEDATA=";;;;-0;0:::1-"/><Z><S><S T="0" X="400" Y="350" L="140" H="40" P="0,0,0.3,0.2,0,0,0,0"/><S T="0" X="160" Y="285" L="100" H="40" P="0,0,0.3,0.2,0,0,0,0"/><S T="0" X="30" Y="170" L="60" H="40" P="0,0,0.3,0.2,0,0,0,0"/><S T="0" X="640" Y="285" L="100" H="40" P="0,0,0.3,0.2,0,0,0,0"/><S T="0" X="770" Y="170" L="60" H="40" P="0,0,0.3,0.2,0,0,0,0"/><S T="0" X="400" Y="170" L="140" H="40" P="0,0,0.3,0.2,0,0,0,0"/><S T="0" X="400" Y="350" L="120" H="20" P="0,0,0.3,0.2,0,0,0,0" c="3"/><S T="0" X="160" Y="285" L="80" H="20" P="0,0,0.3,0.2,0,0,0,0" c="3"/><S T="0" X="30" Y="170" L="40" H="20" P="0,0,0.3,0.2,0,0,0,0" c="3"/><S T="0" X="400" Y="170" L="120" H="20" P="0,0,0.3,0.2,0,0,0,0" c="3"/><S T="0" X="640" Y="285" L="80" H="20" P="0,0,0.3,0.2,0,0,0,0" c="3"/><S T="0" X="770" Y="170" L="40" H="20" P="0,0,0.3,0.2,0,0,0,0" c="3"/></S><D><DC X="403" Y="136"/><DS X="400" Y="320"/></D><O/><L/></Z></C> Dernière modification le 1607865300000 |
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@6561094 - P17 - some woods have 0 friction |
Tadzio 1606337640000
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[Modéré par Ork, raison : It's the second time you post in the wrong place. Please, submit other people's maps here.] |
Refused « Censeur » 1606620900000
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@341429 - Make the grounds of this map more visible, please! The hidden grounds of this map hurt me and others who were playing this map in a room. Dernière modification le 1606620960000 |