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Deathmatch Map Submissions
Baffler
« Citoyen »
1381289040000
    • Baffler#0095
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#1
  1
Reply with your @code, make sure to use the base xml. Deathmatch still uses portals to get to the cheese/hole which is located at a certain point high above the map. The base xml has them in the correct location.

Reasons why your map might have been rejected:
- You didn't use the base XML located below
- You didn't add a spawn point for mice
- Gameplay wasn't solid
- Map grounds or decorations were not properly aligned, or just overall the map didn't look great

Also, remember to export your map as a tribehouse map! And you MUST use the base XML.

Base XML:
a dit :

<C><P /><Z><S><S Y="-600" T="12" P="0,0,0.3,0.2,0,0,0,0" L="50" o="324650" X="400" H="10" /><S Y="-580" T="12" P="0,0,0.3,0.2,90,0,0,0" L="50" o="324650" X="380" H="10" /><S Y="-580" T="12" P="0,0,0.3,0.2,90,0,0,0" L="50" o="324650" X="420" H="10" /><S Y="-560" T="12" P="0,0,0.3,0.2,0,0,0,0" L="50" o="324650" X="400" H="10" /></S><D><T Y="-555" X="400" /><F Y="-570" X="399" /></D><O /></Z></C>

http://i.imgur.com/hml3cpr.png
Répondez à ce topic avec le @code de votre carte, soyez sur d'utiliser le XML de base. Le Deathmatch utilise des portails pour envoyer la souris sur le fromage/trou qui sont situés à un certain point tout en haut de la carte. Le code XML de base place le trou et le fromage aux bonnes coordonnées.

Raisons pour lesquels votre carte peut être rejetée :
- Vous n'utilisez pas le XML de base (ci-dessous).
- Vous n'avez pas ajouté de point de commencement pour les souris.
- Le gameplay n'est pas correct.
- Les sols ou les décorations ne sont pas bien alignés, ou saturent la carte et la rende injouable.

Aussi, rappelez-vous d'exporter votre carte en maison de tribu! Et vous DEVEZ utiliser le code XML de base.

Code XML de base :

a dit :

<C><P /><Z><S><S Y="-600" T="12" P="0,0,0.3,0.2,0,0,0,0" L="50" o="324650" X="400" H="10" /><S Y="-580" T="12" P="0,0,0.3,0.2,90,0,0,0" L="50" o="324650" X="380" H="10" /><S Y="-580" T="12" P="0,0,0.3,0.2,90,0,0,0" L="50" o="324650" X="420" H="10" /><S Y="-560" T="12" P="0,0,0.3,0.2,0,0,0,0" L="50" o="324650" X="400" H="10" /></S><D><T Y="-555" X="400" /><F Y="-570" X="399" /></D><O /></Z></C>

Merci à TheLeetCoder pour la traduction.
Responda a este tópico com o @código do seu mapa, tendo a certeza de que você usou o XML-base. Deathmatch ainda usa portais para levar ao queijo e à toca, que estão localizados em um ponto acima do mapa. O XML-base os tem nas localizações corretas.

Motivos pelos quais seu mapa pode ser rejeitado:
- Você não usou o XML-base abaixo
- Você não colocou um ponto de spawn para os ratos
- A jogabilidade não era boa
- Os pisos ou decorações não estavam alinhados corretamente, ou o mapa não pareceu ótimo como um todo

Não se esqueça de exportar seu mapa como cafofo da tribo! E você DEVE usar o XML-base.

XML-base:
a dit :

<C><P /><Z><S><S Y="-600" T="12" P="0,0,0.3,0.2,0,0,0,0" L="50" o="324650" X="400" H="10" /><S Y="-580" T="12" P="0,0,0.3,0.2,90,0,0,0" L="50" o="324650" X="380" H="10" /><S Y="-580" T="12" P="0,0,0.3,0.2,90,0,0,0" L="50" o="324650" X="420" H="10" /><S Y="-560" T="12" P="0,0,0.3,0.2,0,0,0,0" L="50" o="324650" X="400" H="10" /></S><D><T Y="-555" X="400" /><F Y="-570" X="399" /></D><O /></Z></C>

Turkhis translation
------------------------------
Bu konuya @kod ile cevap verin, temel XML kullandığınızdan emin olun.
Deathmatch'ta haritanın en üst kısımlarında peynir/delik için portal kullanılır.

--------Haritanızın Red Edilme Sebepleri --------------
-Temel XML Kullanmıyorsun.
-Fareler için spawn noktası koymuyorsun.
-Oyun Katı Değil.
-Harita ile dekorasyon uyumlu değil, ya da harita küçük.

Ayrıca kabile evi haritası olarak kayıt etmeyi unutmayın ve Temel XML kullanın

Temel XML;
a dit :

<C><P /><Z><S><S Y="-600" T="12" P="0,0,0.3,0.2,0,0,0,0" L="50" o="324650" X="400" H="10" /><S Y="-580" T="12" P="0,0,0.3,0.2,90,0,0,0" L="50" o="324650" X="380" H="10" /><S Y="-580" T="12" P="0,0,0.3,0.2,90,0,0,0" L="50" o="324650" X="420" H="10" /><S Y="-560" T="12" P="0,0,0.3,0.2,0,0,0,0" L="50" o="324650" X="400" H="10" /></S><D><T Y="-555" X="400" /><F Y="-570" X="399" /></D><O /></Z></C>

Enviar su código de @, asegúrese de utilizar la base de xml. Deathmatch sigue utilizando portales para llegar al queso / orificio que se encuentra en un momento muy por encima del mapa. La base xml tiene la ubicación correcta.

Razones por las que su mapa podría haber sido rechazadas:
- Usted no ha utilizado el XML base situada debajo
- Usted no agregó un punto de aparición de los ratones
- La jugada no era sólida
- Mapa del terreno o decoraciones no se alinean correctamente, o simplemente en general el mapa no se ven muy bien

Además, recuerde exportar su mapa como casa de la tribu! Y usted debe utilizar la base de XML.

&amp;amp;amp;amp;lt;b&amp;amp;amp;amp;gt;Base XML:&amp;amp;amp;amp;lt;/ b&amp;amp;amp;amp;gt;
a dit :
<C><P /><Z><S><S Y="-600" T="12" P="0,0,0.3,0.2,0,0,0,0" L="50" o="324650" X="400" H="10" /><S Y="-580" T="12" P="0,0,0.3,0.2,90,0,0,0" L="50" o="324650" X="380" H="10" /><S Y="-580" T="12" P="0,0,0.3,0.2,90,0,0,0" L="50" o="324650" X="420" H="10" /><S Y="-560" T="12" P="0,0,0.3,0.2,0,0,0,0" L="50" o="324650" X="400" H="10" /></S><D><T Y="-555" X="400" /><F Y="-570" X="399" /></D><O /></Z></C>

Traducción por Feryoelth
Gilcatmey
1381289820000
    • Gilcatmey#0000
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#2
[Modéré par Takumisyn, raison : Unneeded (The thread has been moved)]
Fluffyshine
1381290600000
    • Fluffyshine#0000
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#3
[Modéré par Icewolfbob, raison : Tidying]
Championrs
« Citoyen »
1381323900000
    • Championrs#0000
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#4
  0
(Guide coming soon)
Nemrut
« Citoyen »
1381335660000
    • Nemrut#2191
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#5
  0
@4374544
Transytroll
« Citoyen »
1381338720000
    • Transytroll#0000
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#6
  0
@4374708
Byenilmez
« Citoyen »
1381339860000
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#7
  0
@4374762
Efefay
« Citoyen »
1381359720000
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#8
  0
hng... i have plenty of FFA maps... how will i convert that to deathmatch?
Reidobalon
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1381366380000
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#9
  0
@3326933
@912778
@912118
Baffler
« Citoyen »
1381375740000
    • Baffler#0095
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#10
  1
Efefay a dit :
hng... i have plenty of FFA maps... how will i convert that to deathmatch?

How many?
Championrs
« Citoyen »
1381383240000
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#11
  0
http://i.imgur.com/RpwCI32.png
Added a dit :

@4000943 - Fluffyshine Similar to another of the same kind map, however, it looks well alligned. Ice doesnt really make it look nice
@4374762 - Byenilmez The below part looks interesting, I dont see a reason why not add it.
@3326933 - Reidobalon Nice positions of grounds, looks okayish to me.
@912118 - Reidobalon The ice at the side could be well used, nice map.

Rejected a dit :

@4374544 - Abdullahxapo Very generic and unoriginal, there is many maps like this.
@4374708 - Transytroll The Rectangles are not aligned properly with the ice grounds. Pls fix it
@912778 - Reidobalon Disadvantage to those without full screen, and the ground below is way to low.

Ignored a dit :

None.
Baffler
« Citoyen »
1381389780000
    • Baffler#0095
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#12
  1
New maps in rotation now. Keep submitting more :D
Derpysoul
« Citoyen »
1381390560000
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#13
  0
@4376260
Championrs
« Citoyen »
1381391220000
    • Championrs#0000
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#14
  0
Update: Added Maps are now P41'ed
Bushmeister
« Consul »
1381398000000
    • Bushmeister#0000
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#15
  0
@4376309
@4376314
Enginfener
« Citoyen »
1381398600000
    • Enginfener#0000
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#16
  0
@4376317
Wayme
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1381404000000
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#17
  0
@4376383 THX c:
Dracoshells
« Citoyen »
1381404660000
    • Dracoshells#1312
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#18
  0
@4376401
Xpelem
« Citoyen »
1381407960000
    • Xpelem#0000
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#19
  0
@4376452
Felippeziin
« Citoyen »
1381409100000
    • Felippeziin#0000
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#20
  0
@4376486 Thanks =D
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