Post all your Skill tree bugs here. |
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There are number inconsistencies concerning how often you can use a skill. The grapnel for example says "can be used 6 times" and you can actually use it 6 times: For handymouse it also says "can be used 6 times" but you can actually only make 3 chains: I'm sure that this happens because you actually have to summon the handymouse skill 2 times (on the first object and on the second object). Please, either make us able to make 6 chains in total or change the number in the skilltree so it says "can be used 3 times". |
Notcreative « Citoyen » 1425408420000
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When on a dual sham map I used Go through there skill to make a mouse small. I dont have the skill, but the other sham did. I used it when they were hitting a spring. This cause them to freeze in mid air. Similar to how the transformice skill causes mice to freeze and you cant heart them or teleport them. Had to ice them and revive them so they could move. I dont know if it was the spring that caused it or just a random error like the transformice skill. |
Forgotton « Citoyen » 1425729180000
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You cant summon a big Plank with a B anchor (sound petty but it would be nice XD) |
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I don't think that this is a bug, you also can't summon a tiny plank with a B anchor. |
Skynanners « Citoyen » 1425743040000
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Sometimes the remove nail skill doesn't work for me , It mainly works when I try on many nails in 1 place but kinda buggy :) |
Jellytoni « Citoyen » 1426105560000
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I Have a problem, I'm a new player of Transformice, I had an old account but lets get back to topic, Just like I said, I made a new account and when I checked my Skills there wasn't even any new skill trees, Heres a photo Dernière modification le 1426105740000 |
Alexpp « Citoyen » 1426105980000
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You need level 20 |
Squirrelmows « Citoyen » 1426119540000
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"nature's removal removes shaman items of the other shaman and by the map" can someone confirm to me this is intended and not a bug? It's the reason i got the "mass delete" as I call it. I pretty much only used delete to delete the "movable" parts of a map, or idiot mistakes the other sham made, not my own stuff. If this is a bug and to be changed/fixed I'd like to know so I don't come to rely on mass delete on mechanics maps |
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Not sure if I understand your question right. The skill deletes all dynamic objects on the map. This causes many mechanism maps to break. |
Squirrelmows « Citoyen » 1426171740000
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yes, I understand this, I'm asking if this (delete and "mass delete" working on dynamic map objects and not just the ones -you- summoned) is intended or not? I always thought it WAS, and this is why delete hasn't changed since it came out. But people are quoting it as a bug here, so i'd just like some clarification |
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Apparently it was not intended, or they changed their view on the matter. "The 'Nature's return' skill doesn't remove dynamic grounds anymore." You can still delete single dynamic grounds with the normal delete skill though. |
Squirrelmows « Citoyen » 1426257960000
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was that changed in the past 12ish hours then? Cos i was on last night and mass delete removed the dynamic parts on a mechanics map *EDIT* dang, just logged on the first time today and my mass delete has been "fixed" as you say. Dang, maybe a re-distribute is in order. Goodbye cheeses :( mass delete -was- my fav new skill till this change Dernière modification le 1426263780000 |
Retrouvaille « Citoyen » 1426361760000
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I don't know if anyone posted this. You can build a totem using the big plank, save it, redistribute your skills (without reaching the big plank) and the totem is still there. |
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That's actually not new. It also worked with the companion cube and the old skilltrees. |