Adding coins |
![]() ![]() « Citoyen » 1498553220000
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I think adding coins would be a good thing to transformice: ★At the shops there will be,next to buy with that shaman feather,for example,a coin thing,if you have X number of coins you can buy that thing ★You would get coins on every gamemode(excepting modules),when there are more than 5 people on the room I think this is all xD Hope it will be added |
![]() ![]() « Consul » 1498559520000
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Isn't this already a thing? Shaman coins, Survivor coins, Racing coins etc. ![]() If not, can you explain what you are talking about? |
![]() ![]() « Citoyen » 1498568400000
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this suggestion is very confusing. regardless, i don't see a need. |
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theres many game modes that still doesnt have the coins and probably wont be in a long while, as im sad to admit it, despite the immensful request for adding them on ones which would revive the game mode itself a bit. without going too much offtopic with the actual suggestion, think he is trying to suggest to use the coins in the shop section (correct me out OP on this as this is as closest i can think of youre suggesting) while i do agree on nearly every game mode coins addition (except normal and vanilla since you already get coins via shamaning), this suggestion would be taking a massive hit on what youre suggesting here. heres why. 1) various ways of getting cc more various ways on getting more cc opens up more holes for this to be easily farmable as nearly every game mode on where the coins are suggested is flawed. just by playing the game a bit should give you a insight on how its done, dont think i dont need to cover up this part. 2) hit on transformices shop + the workload do you realise on how much work this would take to calculate for the staff to add the appropiate amount of coins to buy this. not to mention combined with problem one i think you can see how this problem is connecting with this. 3) changing the coin gain system you do realise that you get coins depending from a different factor f.e. you can get bootcamp coin already with 4 mice in the room, there is a different amount of what you need to reach on different shamaning mode to get the shaman feather, and the list goes on. changing it on how things are on the moment would not be wisest so they would have to possibly rework it. 4) coins already partly exists apart from some game modes who dont have it you make this sound like that you have been living under a rock and you dont know of such feature. tl;dr wouldnt want to take a massive impact on a important factor of the game that is mainly revolving around to many people, /nosupport Dernière modification le 1498572120000 |
![]() ![]() « Citoyen » 1498663680000
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Is he talking about adding coins to the "shops" in village? Buying coins with different coins, if that is the case its been suggested before and being that survivor players don't get to earn any experience points. I /support A new game mode could have a new coin currency?... not a bad idea depending on what this new game mode is (cafe blast)./support I'm not sure what the suggestion is... |
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I don't think that having more currency is really needed though :/ /nosupport |
![]() ![]() « Citoyen » 1498793460000
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Brownnose a dit : You get experience in Survivor. As long as the shaman is alive. |
![]() ![]() « Citoyen » 1498839600000
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This is already a thing? /no support |