[Unofficial module] [m]ice tower |
![]() ![]() « Citoyen » 1504285980000
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Your job in [m]ice tower is to reach cheese placed (not necessarily) on top of the tower, using boosts and avoiding obstacles known from defilante minigame maps. First person to reach the mouse hole gains 4 points, second 3, third 2, and any other 1, just like in racing minigame. First person to reach 20 points wins round, fame and glory. Commands !help/!info/!pomoc - short summary of the game. Same effect as clicking [m]ice tower text below map bar. All of the maps currently coded in game can be found in the spoiler below. Pics included. Maps 1. @4829500 - Tasted - Temple ![]() 2. @4754980 - Tasted - Vertical Piramid ![]() 3. @4750412 - Tasted ![]() 4. @4616142 - Tasted - The Trap ![]() 5. @4842560 - Tasted - House Party ![]() 6. @4905201 - Tasted - Construction site ![]() 7. @4908535 - Tasted&Sukisorra ![]() 8. @4965944 - Tasted - Underground ![]() 9. @5347091 - Tasted - Futuristic ![]() 10. @5398576 - Tasted - Halloween ![]() 11. @5517951 - Tasted&Azizhamood - Cacao ![]() 12. @5735274 - Tasted - Frozen ![]() 13. @5814318 - Wojnalik - Valentines ![]() 14. @5836561 - Tasted - Vesuvius ![]() 15. @5869014 - Tasted - Cumulus/Nimbus/Cirrus/Stratus ![]() 16. @5971053 - Binor ![]() 17. @5971039 - Tasted - Bamboo ![]() 18. @6972352 - Tasted - It's a Shiny!!! \\Drawing looks way better in game. ![]() 19. @6272646 - Tasted ![]() 20. @7242405 - Tasted - Cascade ![]() 21. @7256702 - Tasted - Experimental ![]() 22. @7261012 - Tasted ![]() 23. @7266328 - Patkall ![]() 24. @7266489 - Tasted - Spider Lair ![]() 25. @7266556 - Tasted - g=15 N/kg ![]() 26. @7279262 - Tasted ![]() In case you want to make a map for [m]ice tower, here are some guidelines.
Here's base for the map. You can move some of the elements, replace them with other grounds, but please try to keep main idea of tower. On to what you can change and what you can't, see already accepted maps. If it was done before it's fine. <C><P Ca="" H="800" defilante="0,0" F="8" L="800" /><Z><S><S P="0,0,0,1.5,0,0,0,0" L="80" H="800" X="700" Y="400" T="10" /><S X="100" P="0,0,0,1.5,0,0,0,0" L="80" H="800" Y="400" T="10" /><S H="50" P="0,0,0.3,0.2,0,0,0,0" L="800" X="400" Y="775" T="6" /></S><D /><O><O P="0" C="15" Y="700" X="700" /><O X="700" C="32" Y="640" P="0" /><O P="0" C="16" Y="670" X="700" /><O X="700" C="6" Y="730" P="0" /></O><L><VL l="-1" n="Layer1" /><JD P2="14,42" c="ffffff,2,1,0" P1="14,32" /><JD P2="14,32" c="ffffff,2,1,0" P1="20,38" /><JD P2="20,38" c="ffffff,2,1,0" P1="26,32" /><JD P2="26,32" c="ffffff,2,1,0" P1="26,42" /><JD P2="14,57" c="ffffff,2,1,0" P1="14,47" /><JD P2="26,61" c="ffffff,2,1,0" P1="14,61" /><JD P2="14,61" c="ffffff,2,1,0" P1="14,71" /><JD P2="14,72" c="ffffff,2,1,0" P1="26,72" /><JD P2="14,85" c="ffffff,2,1,0" P1="14,75" /><JD P2="14,86" c="ffffff,2,1,0" P1="26,86" /><JD P2="14,75" c="ffffff,2,1,0" P1="26,75" /><JD P2="14,80" c="ffffff,2,1,0" P1="20,80" /><JD P2="26,102" c="ffffff,2,1,0" P1="14,102" /><JD P2="20,102" c="ffffff,2,1,0" P1="20,112" /><JD P2="26,116" c="ffffff,2,1,0" P1="14,116" /><JD P2="26,117" c="ffffff,2,1,0" P1="26,127" /><JD P2="14,117" c="ffffff,2,1,0" P1="14,127" /><JD P2="26,128" c="ffffff,2,1,0" P1="14,128" /><JD P2="4,42" c="ffffff,2,1,0" P1="10,42" /><JD P2="4,31" c="ffffff,2,1,0" P1="10,31" /><JD P2="29,31" c="ffffff,2,1,0" P1="35,31" /><JD P2="29,43" c="ffffff,2,1,0" P1="35,43" /><JD P2="36,32" c="ffffff,2,1,0" P1="36,42" /><JD P2="4,31" c="ffffff,2,1,0" P1="4,41" /><JD P2="14,141" c="ffffff,2,1,0" P1="14,131" /><JD P2="26,142" c="ffffff,2,1,0" P1="14,142" /><JD P2="26,141" c="ffffff,2,1,0" P1="26,131" /><JD P2="20,141" c="ffffff,2,1,0" P1="20,135" /><JD P2="14,155" c="ffffff,2,1,0" P1="14,145" /><JD P2="14,145" c="ffffff,2,1,0" P1="26,145" /><JD P2="14,150" c="ffffff,2,1,0" P1="20,150" /><JD P2="14,163" c="ffffff,2,1,0" P1="26,168" /><JD P2="14,168" c="ffffff,2,1,0" P1="14,158" /><JD P2="14,158" c="ffffff,2,1,0" P1="26,158" /><JD P2="14,163" c="ffffff,2,1,0" P1="26,163" /><JD P2="27,163" c="ffffff,2,1,0" P1="27,158" /><JD P2="14,155" c="ffffff,2,1,0" P1="26,155" /><L /></L></Z></C> Most recent: 1.2.2. - disabled /debug command. New maps: @7266328, Spider Lair, g=15 N/kg, @7279262! 1.2.1. - disabled minimalistic mode, physical consumables. From now on each map has 1/3 chance to be mirrored. New map: @7261012. 1.2.0. - added English translation! Added command !lang showing list of currently supported languages, !lang [language code] changing language for one of the supported ones. Also added 3 new maps: @6272646, Cascade and Experimental. Certain gameplay changes in Vesuvius. Moved [m]ice tower [version] button below map bar as I started to add Ca="" to some of the maps. Not to mention creation of this thread. 1.1.1. - new map: It's a Shiny!!!; minor bug fixes, fixing aesthetics of Bamboo and gameplay error in Futuristic. 1.1.0. - changes in code making it easier to add in new maps; from now on maps won't repeat in a row. 1.0.0. - publication of minigame on the Polish forum! \o/ Worth mentioning, before publication of the game its maps won Map Gameplay Contest! Map Gameplay Contest!
Dernière modification le 1506853620000 |
![]() ![]() « Consul » 1504287240000
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I'll try! |
![]() ![]() « Citoyen » 1504728180000
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version numbers might be a bit chaotic Somebody pointed out to me something that made me realize that I was using a bit outdated lua documentation. So here comes 1.2.1. And with it:
Dernière modification le 1504728480000 |
![]() ![]() « Citoyen » 1506853680000
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While I hate to double post or undig topic, I took off posting new update too long. Here is 1.2.2., disabling /debug command and introducing 4 brand new maps: 23. @7266328 - Patkall ![]() 24. @7266489 - Tasted - Spider Lair ![]() 25. @7266556 - Tasted - g=15 N/kg ![]() 26. @7279262 - Tasted ![]() Also, as I actually forgot to mention in anywhere, any translations are most welcome! |
![]() ![]() « Consul » 1506933900000
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Seems like a cool module ^^ |
![]() ![]() « Consul » 1512144660000
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Cool, but what about if when you press R, level restarts. |