02/08 Small update |
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- The resurrected shaman name is correctly displayed - Using the architect skill on a dynamic ground no longer disconnect the player - In dual-shaman maps, the resurrection skill is no longer working - A shaman passing in front of the hole with a cheese no longer count as if someone entered. This bug allowed shamans to freeze mice even without first. - Some vanilla maps changed : : 31, 41, 42, 54, 55, 57, 59, 60, 62, 89, 92, 114 - Quand une chamane ressuscite son nom s'affiche correctement. - Utiliser la compétence Architecte sur un sol dynamique ne déconnecte plus le joueur. - Quand il y a deux chamanes, la compétence de résurrection des chamanes ne fonctionne plus. - Un chamane qui passe devant le trou avec le fromage ne compte plus comme si quelqu'un était entré. (Ça permettait de lancer le glaçon sans qu'une souris soit rentrée). - Changement d'un certain nombre de map vanilla : 31, 41, 42, 54, 55, 57, 59, 60, 62, 89, 92, 114 - Quando um shaman ressuscita, seu nome é exibido corretamente. - O uso da competência "Arquiteto" em um solo dinâmico não desconecta mais o jogador. - Quando houver dois shamans, a competência "Ressurreição" não funcionará mais. - Um shaman que passa na frente da toca com o queijo, não será mais contado como se um ratinho tivesse entrado. (Isto permitia que o gelo fosse lançado, sem que um rato tivesse entrado). - Alteração de alguns mapas "vanilla": 31, 41, 42, 54, 55, 57, 59, 60, 62, 89, 92, e 114. - El nombre del chaman se muestra normalmente cuando resucita - Usar la habilidad arquitecto en un suelo dinámico ya no desconecta al jugador - Cuando hay 2 chamanes, la habilidad de auto-resurrección de los chamanes ya no funciona - Un chamán que pasa delante de la madriguera con el queso ya no cuenta como si un jugador había entrado, eso permitía usar el hielo sin ningún ratón en el hoyo. - Varios mapas vanilla cambiaron : 31, 41, 42, 54, 55, 57, 59, 60, 62, 89, 92, 114 Bundan böyle: - Şaman dirilince ismi düzgün şekilde görüntülenebilecektir. - Mimar beceresini kullanan oyuncu oyundan düşmeyecektir. - İkili şamanın bulunduğu ellerde, şamanın dirilmesini sağlayan beceri kullanılamayacaktır. - Yuvanın önünden peynirle geçen Şamanın, yuvaya bir fare girmiş gibi sayılmasını sağlayan oyun içi hata giderilmiştir. (Yuvaya hiç bir fare girmeden şamana buzlama yetkisi veriyordu). - Vanilla hartalarında bir takım değişiklikler yapıldı. İlgili haritalar: 31, 41, 42, 54, 55, 57, 59, 60, 62, 89, 92, 114. - 現在薩滿復活後的名稱會正確顯示 - 使用建築師技能拆除活動地板將不再令薩滿斷線 - 在雙薩圖中, 復活將不再有效果 - 薩滿背奶至洞前將不再算成進洞. 這漏洞曾讓薩滿可冰凍還沒出現第一的老鼠. - 一些官方圖已更新 : : 31, 41, 42, 54, 55, 57, 59, 60, 62, 89, 92, 114 - Nick szamana po zmartwychwstaniu jest poprawnie wyświetlany - Użycie umiejętności "iluzjonista" na dynamicznym gruncie już nie rozłącza gracza z serwerem - Na mapach z podwójnym szamanem umiejętność zmartwychwstania została wyłączona - Szaman przechodzący z serkiem obok norki nie jest już liczony jako pierwsze miejsce. Błąd ten pozwalał szamanowi zamrażać myszki zanim pierwsza z nich weszła do norki. - Zmiany w mapach vanilla: 31, 41, 42, 54, 55, 57, 59, 60, 62, 89, 92, 114 - Ник воскресшего шамана теперь правильно отображается - Использование умений строительства на передвигающуюся платформу больше не выкидывает игрока из игры - На картах с двумя шаманами больше не работает умение воскрешения - Шаман, пробегающий с сыром через нору, больше не создает ситуацию, будто кто-то уже вошел в нору. Этот баг позволял шаману замораживать мышей, даже если не было фёста - Следующие карты ваниллы изменены: 31, 41, 42, 54, 55, 57, 59, 60, 62, 89, 92, 114 |
Myutsu « Citoyen » 1375434480000
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Thank you :) Edit; First post :) |
Ashale « Citoyen » 1375434480000
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Thanks, ok! |
Championrs « Citoyen » 1375434480000
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Thanks |
Evilsantah « Citoyen » 1375434480000
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Ty! c; |
Sieemka « Censeur » 1375434480000
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Thanks! |
Podiecp « Citoyen » 1375434480000
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THANKS! THE MAPS ARE AWESOMEE!! |
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THANKS |
Rockyheart « Citoyen » 1375434480000
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Meh anvil god to troll friends... ;; It's gone. o3o |
Lemodile « Censeur » 1375434480000
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rip anvil god, rip lava shortcuts. While I'm mostly indifferent towards vanilla, I feel like it's wrong to change these maps. Vanilla was installed to keep the original spirit of the game alive. If you must make new maps, give them their own number? Increasing the restitution on the lava maps is also a gigantic waste. Being able to shortcut the maps was what made them so fun. You had to choose between taking the risk and possibly winning, or going slow and steady and being likely to make it. As for the anvil god.. The game wouldn't have been as popular without it. See it as a monument, a landmark for Transformice. You're throwing this away, to replace it for some dumb castle anyone could have made. Even the Meet the Mouse video that got so many players to your game (including me) won't make any sense anymore. In short, I'm sad you decided to update something that was meant to portray the original spirit of the game. I hope you will see fit to at least restore the anvil god and the restitution of the lava in the various maps that have it. Thanks for the other fixes though. |
Tortuegreen « Censeur » 1375434600000
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Super mise à jour ! |
Abelon « Citoyen » 1375434600000
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Thanks. |
Ashzko « Citoyen » 1375434600000
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Thanks for all BR's! |
Bebenervoso « Citoyen » 1375434600000
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Thank you :D |
Sieemka « Censeur » 1375434600000
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PL translate pls ^^ |
Tastas « Citoyen » 1375434600000
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Thanks *-* |
Aciliborek « Citoyen » 1375434600000
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ÖNLERDEN RESERV |
Physcolo « Citoyen » 1375434600000
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why would you even. anyway at least the bugs were fixed |
Micegrubu « Citoyen » 1375434600000
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thanks :) |
Canetaozinha « Citoyen » 1375434600000
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Por isso tava desconectando demais ontem |