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![]() « Censeur » 1369010160000
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@3548160 :/ |
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Checkpoint. Left as is<font size="11" color="#6C77C1"><textformat tabstops='[80,180]'> @3858828 Unalidus pretty linear gameplay, and the left "icewj" is massdeath @3891137 Unalidus just some narrow wj @3886449 Amusing useless mech and generic gameplay @3804564 Skalder fake grounds @3857978 Kinojo feels generic @3802624 Chailonrs generic slanted map @650592 Vividia I don't think you understand what I mean. @1708394 Eyeground generic @3832576 Happyjazyha @3884925 Jugodelvalle lacks in paths and in decorations @3708150 Kittyasd this feels more like a traitor map as a vampire map nothing really new @3922144 Manchine generic symmetry @3901537 Manchine ^ @3894467 Sammany @3894849 Santarterz generic @3227973 Magicblueeye a lot of people will just try to jump on the round thing and die also, it might be laggy for a lot of people @3894099 Raincrowme deep water @3898080 Biscuitah pretty generic imo @3700238 Miroslab same ^ @3905044 Miroslab repetitive gameplay and boring @3902691 Flindix gameplay is really slow, which makes it boring @3903791 Augustinas gameplay is a bit annoying tbh @3905537 Liliuh @2050937 Arthurgol @3907858 Reshman deep water @3131988 Jltsang hard to see what collides with mice and what doesn't @3909568 Gabrielkamik laggy @3904158 Xmasterbrx repetitive and boring @3331327 Rarudumatu meh, nothing special but it has some challenge for both mice and vampires @3780708 Cndalr Nothing to do with the contest, it's just that: Linear gameplay, laggy, ugly, fake grounds, lacks in paths @3827169 Cndalr generic @3868315 Spritqxq it needs some boosts @3915493 Proentrans @3794076 Monchimonchi deep water, and map is way too big @3915926 Pegazusyinga p22'd. A lot of wj and lacks in paths @3917484 Asquerit feels like grounds were thrown randomly on the map @1785687 Forceshamy @3920089 Rockyscar generic @3892656 Fluffyshine repetitive with fake ground @3548160 Thegbc generic slanted map </textformat></font> Will be discussed<font size="11" color="#6C77C1"><textformat tabstops='[80,180]'> @3879213 Sivaslimice Meh, could work out as a filler I guess @3783720 Stvvtje same ^ @3888391 Kinojo nothing special but meh, also it needs more decorations </textformat></font> Ignored:<font size="11" color="#6C77C1"><textformat tabstops='[80,180]'> @3892085 Alfrediz Blacklisted @3893885 Alfrediz Blacklisted </textformat></font> |
![]() ![]() « Citoyen » 1369062900000
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@3923141 |
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Killerlux a dit : The "round thing" is called sun ( wouaaaah *o* ). I've edited the part below this strange thing. And I've removed a few grounds, I hope it will be a little less laggy :/ @3227973 edited |
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Killerlux a dit : @3888391 - edited @3830533 |
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Killerlux a dit : Stvvtje's map: should of said remove water I mean vampires can dow duck? wow. |
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@3833174 |
![]() ![]() « Consul » 1369101420000
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@3907858 edited; water is no longer deep |
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Beachking a dit : Mice can't camp underwater, vampire can reach them. |
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@3925318 |
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Killerlux a dit : Hey, i know that this map was refused but i really hold it and i modified it of best that i was able to, i increased the thickness of grounds to make all it more esthetique, and for the spawn, it's much simpler to go out of it, i also have redo the mouth of 3 Pacmans. Finally here i corrected some details. En français pour pas t'embeter à traduire : Hey, je sais que cette map a été refusée mais j'y tiens vraiment et je l'ai modifiée du mieux que j'ai pu, j'ai augmenté la grosseur des sols pour rendre tous cela plus esthetique, et pour le spawn, c'est beaucoup plus simple d'en sortir, j'ai également refais la bouche des 3 Pacmans. Enfin voila j'ai corrigé quelque détails. @3891137 |
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Killerlux a dit : @3879213 - Edited! ( Added Chocolate Grounds , new mice stuff and changed a few grounds ) |
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Igorhokage a dit : iii @2917520 |
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Killerlux a dit : This map is that your running vampires and scales soils that walk up and vampire ara everything it can to catch mice |
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@3086535 |
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je suis un vampire |
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@3918139 |
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@3904158-Edited |
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[Modéré par Dracoleaf, raison : what is] |
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@3902792 |