Rotação Oficial - P8 - Dois Shamansالدوران الرسمي - P8 - ذو الشامانان 公式カテゴリー - P8 - デュアルシャーマン Official Rotation - P8 - Dual ShamanRotazione Ufficiale - P8 - Doppio SciamanoRotation Officielle - P8 - Deux ChamanesOficjalna Rotacja - P8 - Podwójny SzamanPálya Körforgás - P8 - Sámán ÖsszefogásRotația Oficială - P8 - Doi șamaniResmi Rotasyon - P8 - Çift ŞamanRotación Oficial - P8 - Doble ChamánOfficiële Rotatie - P8 - Dubbele Sjamaan |
Caaioceesar « Citoyen » 1560446160000
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@6636507 |
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@6893153 @6780277 |
Blackout « Citoyen » 1560622260000
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@7609177 @7608416 |
Faizoz 1560691800000
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[Modéré par Ork, raison : Removed.] Dernière modification le 1561654680000 |
Viniciusdara « Consul » 1560720720000
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@5067520 @734044 Dernière modification le 1562035680000 |
Firepath « Citoyen » 1560721740000
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@7613324 |
In_return « Citoyen » 1561518780000
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@7616633 |
Tdpnice « Citoyen » 1562369940000
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@7609435 @7482839 |
Sekakmad « Citoyen » 1562643840000
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@6777535 |
Mapcrew « Consul » 1562699580000
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Left as is: @6636507 - Caaioceesar#0000 - This map would bring nothing new to rotation. A bridge and a ramp up to hole and cheese is enough to solve the map challenge. Also, an offscreen gameplay can be done in the top part of the map. It is good as is (P1). @6893153 - Fram#4747 - First of all, the map is unbalanced due to its layout, in other words, in despite of it has different paths to follow, one is easier than the other. Secondly, the cloud grounds are limiting the diversity of possible builds. Last but not least, the gravity makes the map even easier to be completed than it already is. On a side note, there isn't need of two shamans to complete this map due to it's simplicity. @6780277 - Fram#4747 - The map design makes it unbalanced, which means one path is easier to follow than the other and that's not a good thing for Coop (P8) category. In reggardin to this, its not really necessary to use the left side to get into the hole when the right side is much more faster and the top part of map is barely used. Also, the bottom part of the map is very cramped and can lead to mass death. @7609177 - Blackout#6525 - This map wouldn't offer anything new or interesting to rotation, we have already seen maps like that in the past years. Moreover, there are no good supports next to the cheese, so the building might become unstable and fall down and in addition to this to this, the bottom part is cramped to build on. On a side note, little obstacles such as lifting mice up from the ground they are with a box or a simple object are useless, try to avoid adding them. @7608416 - Blackout#6525 - First of all, the map doesn't offer good supports to build on. Secondly, the middle bottom obstacle is close to the chat box, because of that, it is cramped to build on. In the third place, the wind wasn't a great addition to the map it makes the map harder to complete than it already is and that is dull and annoying. @5067520 - Viniciusdara#4015 - The map can be complted by building a bridge and a ramp up to the cheese and hole, it is not interesting to Coop (P8) rotation. Also, the springs wasn't a great addition to the map because they don't interfere in the gameplay. @734044 - Viniciusdara#4015 - The map looks visually appealing, however, the gameplay isn't good at all. The map in general is cramped and once the shaman does anything wrong, a path can be blocked and the entire map can be ruined. Also, there is no need to use the left side of the map. @7609435 - Tdpnice#0000 - The map layout doesn't demand much of shaman's abilities while building and in addition to this, the portals makes it easier to be completed than it already is. Maps with portals for Shaman (P4) and Coop (P8) categories are often denied because of that. @6777535 - Sekakmad#0000 - If there isn't enough players in the room, the ballons won't explode and the map can be completed. Also, the balls part is cramped to build on. On a side note, the is no need to change the gravity in this map. P1'ed: @7613324 - Firepath#0000 - The map looks visually appealing and interesting, nevertheless, the gameplay isn't as good as expected. Once the players were lifted up, the shaman just need to build a bridge and a ramp up to the hole and that doesn't demand much of shaman's abilities. P1 will do. @7482839 - Tdpnice#0000 - The map plays fine but nothing outstanding was found in here. Fits P1 perfectly. Will be discussed: None Ignored: @7616633 - In_Return#8898 - Blacklisted until ago 9, 2019. Dernière modification le 1562704980000 |
Blackout « Citoyen » 1562729040000
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@7608416 - edit |
Faizoz « Citoyen » 1563483720000
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@7627502 Edited! Dernière modification le 1563901980000 |
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@4651014 |
Cyanny « Citoyen » 1564610820000
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@7630723 |
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@6367739 @7110496 |
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@2915048 |
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@7636553 |
Deadlag « Citoyen » 1566677580000
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@7635554 |