×

Langue

Fermer
Atelier 801
  • Forums
  • Dev Tracker
  • Connexion
    • English Français
      Português do Brasil Español
      Türkçe Polski
      Magyar Română
      العربية Skandinavisk
      Nederlands Deutsch
      Bahasa Indonesia Русский
      中文 Filipino
      Lietuvių kalba 日本語
      Suomi עברית
      Italiano Česky
      Hrvatski Slovensky
      Български Latviešu
      Estonian
  • Langue
  • Forums
  • /
  • Transformice
  • /
  • Suggestions
  • /
  • FunCorp in tribe houses!
« ‹ 2 / 3 › »
FunCorp in tribe houses!
Xenpai
« Citoyen »
1461921060000
    • Xenpai#9332
    • Profil
    • Derniers messages
    • Tribu
#21
  0
/support
Seems harmless and fun!
Charbz
« Censeur »
1461925860000
    • Charbz#3144
    • Profil
    • Derniers messages
#22
  0
support
Denis485
« Citoyen »
1462027980000
    • Denis485#1467
    • Profil
    • Derniers messages
    • Tribu
#23
  0
/support
Squalleze
« Citoyen »
1462033800000
    • Squalleze#0000
    • Profil
    • Derniers messages
    • Tribu
#24
  0
/support
Angelvintage
« Citoyen »
1462036500000
    • Angelvintage#0000
    • Profil
    • Derniers messages
    • Tribu
#25
  0
/support
Dramacorn
« Consul »
1462168620000
    • Dramacorn#2857
    • Profil
    • Derniers messages
    • Tribu
#26
  0
/support
Anythin
« Consul »
1462174020000
    • Anythin#0095
    • Profil
    • Derniers messages
    • Tribu
#27
  0
I think if you're going to allow FunCorp commands in tribe houses, it will defeat the purpose of public FunCorp rooms. The exclusivity is what makes it appealing. I do not support.
Charbz
« Censeur »
1462174500000
    • Charbz#3144
    • Profil
    • Derniers messages
#28
  0
Anythin a dit :
I think if you're going to allow FunCorp commands in tribe houses, it will defeat the purpose of public FunCorp rooms. The exclusivity is what makes it appealing. I do not support.

Uh isn't its purpose already defeated then? We're allowed to use FunCorp commands in Streaming rooms, so I don't see why it can't be added to tribe houses as well.

Dernière modification le 1462174560000
Sebidance
« Citoyen »
1462182720000
    • Sebidance#0000
    • Profil
    • Derniers messages
#29
  0
/support
Yuki
« Consul »
1462223160000
    • Yuki#2895
    • Profil
    • Derniers messages
    • Tribu
#31
  0
/support
Termopilass
« Citoyen »
1462245660000
    • Termopilass#0000
    • Profil
    • Derniers messages
    • Tribu
#32
  0
Support!
Anythin
« Consul »
1462308300000
    • Anythin#0095
    • Profil
    • Derniers messages
    • Tribu
#33
  0
Let me rephrase since you don't seem to understand what I am trying to say. FunCorp commands are meant to be used in public (that's what they are for). If you're going to allow them in the tribehouse, it will defeat the purpose the commands as tribehouses are not public by design. Comparing it to a locked streaming room is not the same, since the purpose of the lock in this situation is mainly to prevent lag due to the amount of mice, while streaming.

It will also devaluate the appeal of public FunCorp rooms, because why would you go to such a room when you can do the exact same thing yourself in your tribehouse.

Dernière modification le 1462308420000
Silverraven
« Citoyen »
1462308660000
    • Silverraven#0447
    • Profil
    • Derniers messages
    • Tribu
#34
  0
Anythin a dit :
Let me rephrase since you don't seem to understand what I am trying to say. FunCorp commands are meant to be used in public (that's what they are for). If you're going to allow them in the tribehouse, it will defeat the purpose the commands as tribehouses are not public by design. Comparing it to a locked streaming room is not the same, since the purpose of the lock in this situation is mainly to prevent lag due to the amount of mice, while streaming.

It will also devaluate the appeal of public FunCorp rooms, because why would you go to such a room when you can do the exact same thing yourself in your tribehouse.

I think the same could be said for utility rooms though, or any of the modules like ratapult. You can turn them on in the tribe house and even though there aren't over 20 people at once in a ratapult room (just as an example) there's still some people using it. Besides, not everyone likes to be in a tribe, so most likely those people will go to the public funcorp rooms.

All that aside, the bigger question is whether or not the staff will allow this.
Zajaci
« Censeur »
1473550680000
    • Zajaci#8309
    • Profil
    • Derniers messages
    • Tribu
#35
  0
/support
Missiclinda
« Consul »
1473555420000
    • Missiclinda#1285
    • Profil
    • Derniers messages
    • Tribu
#36
  0
/Support
Bunsen_burner
« Censeur »
1473555660000
    • Bunsen_burner#5871
    • Profil
    • Derniers messages
    • Tribu
#37
  0
/support
Cchiiko
« Citoyen »
1473555960000
    • Cchiiko#0000
    • Profil
    • Derniers messages
    • Tribu
#38
  0
/no support
This seems like a fun suggestion, but as Anythin said, "The exclusivity is what makes it appealing." I think having strm rooms is enough. Also, FunCorp is supposed to be a fun, every-once-in-a-while kind of event. It wouldn't give that kind of feeling if you could just do /funcorp in a tribe house.
Atearatareta
« Censeur »
1473632700000
    • Atearatareta#0000
    • Profil
    • Derniers messages
    • Tribu
#39
  0
/soupport
although i don't need it since i have king resh0r (reshman) in my tribe and he usually activates funcorp if he's in the tribe house
Shockwave
« Consul »
1473634320000
    • Shockwave#2058
    • Profil
    • Derniers messages
    • Tribu
#40
  0
No support

I think the fun corp in strm is so great!.
  • Forums
  • /
  • Transformice
  • /
  • Suggestions
  • /
  • FunCorp in tribe houses!
« ‹ 2 / 3 › »
© Atelier801 2018

Equipe Conditions Générales d'Utilisation Politique de Confidentialité Contact

Version 1.27