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![]() ![]() « Consul » 1437841140000
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Frostednoobs a dit : In the map editor preview it only covers the 800x400 area, but when you go to validate the map it'll look like it should and cover the whole map. |
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How do I make a viprin art map but have it scrolling? |
![]() ![]() « Citoyen » 1437892020000
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Click on Settings. On the bottom L="1600" H="800" is what you should see. If you click on any of those, it gets added into the XML. Dernière modification le 1437892080000 |
![]() ![]() « Citoyen » 1437944520000
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Oh haha, thanks Shamousey! |
![]() ![]() « Citoyen » 1438053900000
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Is there any way to take a Viprin Drawing Editor code and put it into an already existing map code? I created a map in the normal editor but I was wondering is there was a way to add some art to it. (I still have the XML codes) From the looks of it, there's no easy way to do it. But if there's any possible way to do it at all, a reply would be appreciated! |
![]() ![]() « Censeur » 1438054440000
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Yes, just copy the <L>xxxx</L> in the viprins art XML code and paste it behind the </Z> part of the XML code in your map |
![]() ![]() « Citoyen » 1438123680000
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Mousechris a dit : Thanks! I tried it and it worked. |
![]() ![]() « Citoyen » 1438140000000
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How do you change the map author , and code names . i seen 2 maps with changed names .. here is one @6144906 |
![]() ![]() « Censeur » 1438144980000
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jfourtyseven a dit : If I'm understanding what your asking, just take the XML of one map and export it on the account you want to be the author of it. |
![]() ![]() « Consul » 1438153020000
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Can anyone give me map 69's XML Code ? Dernière modification le 1438153500000 |
![]() ![]() « Consul » 1438173540000
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Bugembo a dit : Older vanilla maps don't have an XML code, they were made in a different way. You'll have to remake it in the map editor yourself. |
![]() ![]() « Citoyen » 1438175940000
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Thanks for this! It will help my tribe because they ask how I make my maps so often. :) |
![]() ![]() « Consul » 1438188120000
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Shamousey a dit : i thought that only mod and mapcrew have the access to the maps xml codes. |
![]() ![]() « Citoyen » 1438190580000
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Mousechris a dit : well look at the author , and the map code .. for one , there is no code it says "Test Map" and the author is "Flips : The New Coolfluby" |
![]() ![]() « Citoyen » 1438193160000
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It is a LUA Module you were in. With LUA, you can change the top header details visually. If you look at the map, you can see the map maker original name and original map code is visible. Dernière modification le 1438193220000 |
![]() ![]() « Citoyen » 1438252620000
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Bugembo a dit : Like Shamousey said, older vanilla maps don't have an xml, but I managed to replicate it by myself, it may not look like exactly the same as the map 69 but hey, i struggled to get everything to work, here's the code anyways <C><P F="1" /><Z><S><S H="10" X="388" Y="9" T="5" P="0,0,0.3,0.2,0,0,0,0" L="805" /><S H="401" X="842" Y="202" T="6" P="0,0,0,0.2,0,0,0,0" L="112" /><S o="324650" H="10" X="72" Y="239" T="12" P="0,0,0.3,0.2,0,0,0,0" L="150" /><S o="324650" H="3000" c="1" Y="1200" T="12" P="0,0,0.3,0.2,50,0,0,0" X="-999" L="10" /><S o="324650" H="10" X="70" Y="248" T="12" P="0,0,0.3,0.2,0,0,0,0" L="132" /><S o="324650" H="10" X="61" Y="254" T="12" P="0,0,0.3,0.2,0,0,0,0" L="132" /><S o="324650" H="10" X="54" Y="258" T="12" P="0,0,0.3,0.2,0,0,0,0" L="132" /><S o="324650" H="10" X="47" Y="263" T="12" P="0,0,0.3,0.2,0,0,0,0" L="132" /><S o="324650" H="85" c="2" Y="304" T="12" P="0,0,0.3,0.2,0,0,0,0" X="15" L="16" /><S o="324650" H="76" c="2" Y="301" T="12" P="0,0,0.3,0.2,0,0,0,0" X="24" L="15" /><S o="324650" H="74" c="2" Y="294" T="12" P="0,0,0.3,0.2,0,0,0,0" X="32" L="15" /><S o="324650" H="63" X="43" Y="292" T="12" P="0,0,0.3,0.2,0,0,0,0" L="18" /><S o="324650" H="51" X="50" Y="288" T="12" P="0,0,0.3,0.2,0,0,0,0" L="23" /><S o="324650" H="51" X="63" Y="279" T="12" P="0,0,0.3,0.2,0,0,0,0" L="20" /><S H="207" X="8" Y="126" T="0" P="0,0,0.3,0.2,0,0,0,0" L="10" /><S o="324650" H="45" X="72" Y="274" T="12" P="0,0,0.3,0.2,0,0,0,0" L="21" /><S o="324650" H="34" X="84" Y="272" T="12" P="0,0,0.3,0.2,0,0,0,0" L="16" /><S o="324650" H="28" X="96" Y="263" T="12" P="0,0,0.3,0.2,0,0,0,0" L="27" /><S o="324650" H="17" X="88" Y="272" T="12" P="0,0,0.3,0.2,0,0,0,0" L="13" /><S o="324650" H="10" X="77" Y="239" T="12" P="0,0,0.3,0.2,0,0,0,0" L="138" /><S o="324650" H="10" X="79" Y="236" T="12" P="0,0,0.3,0.2,0,0,0,0" L="129" /><S o="324650" H="10" X="17" Y="236" T="12" P="0,0,0.3,0.2,0,0,0,0" L="22" /><S o="324650" H="10" X="47" Y="242" T="12" P="0,0,0.3,0.2,0,0,0,0" L="33" /><S H="401" c="1" Y="202" T="6" P="0,0,0.3,0.2,0,0,0,0" X="-42" L="112" /><S o="324650" X="159" H="400" Y="468" T="12" P="0,0,0.3,0.2,50,0,0,0" L="265" /><S o="324650" H="364" X="211" Y="463" T="12" P="0,0,0.3,0.2,40,0,0,0" L="265" /><S H="17" c="1" Y="392" T="6" P="0,0,0.3,0.2,0,0,0,0" X="449" L="895" /><S o="6a7495" H="3000" c="4" Y="1900" T="12" P="0,0,0.3,0.2,0,0,0,0" X="418" L="3000" /><S o="324650" X="153" H="10" Y="236" T="12" P="0,0,0.3,0.2,0,0,0,0" c="3" L="21" /><S o="e0b3aa" H="10" X="161" Y="240" T="12" P="0,0,0.3,0.2,-40,0,0,0" c="4" L="20" /></S><D><P P="1,0" X="28" Y="385" T="5" /><T Y="386" X="757" /><P P="1,1" X="688" Y="384" T="1" /><F Y="85" X="675" /><T Y="232" X="82" /><P P="1,0" X="142" Y="232" T="4" /><P P="1,0" X="464" Y="385" T="12" /><P P="0,0" X="525" Y="383" T="11" /><DC Y="219" X="81" /><DS Y="213" X="84" /></D><O /></Z></C> Dernière modification le 1438252680000 |
![]() ![]() « Consul » 1438255440000
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Stormleg a dit : Thanks as always ^ ^ |
![]() ![]() « Censeur » 1438297680000
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Can I get a link to the thread about the change in map rotation? I know it was tweaked just a little bit recently and I seen that thread just can't find it. |
![]() ![]() « Consul » 1438349580000
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Broncosfan a dit : There's no specific thread about it, but the new map rotation is: P0 or P1, Vanilla, Shaman, Misc, Art, P0 or P1, Vanilla, Dual Shaman, Mechanism, No-Shaman |
![]() ![]() « Citoyen » 1438399740000
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jfourtyseven a dit : |