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Rotação Oficial - P11 - Vampire Survivorالدوران الرسمي - P11 - الخفافيش 公式カテゴリー - P11 - ヴァンパイアサバイバル Official Rotation - P11 - Vampire SurvivorRotazione Ufficiale - P11 - Survivor VampiricoRotation Officielle - P11 - Survivor VampireOficjalna Rotacja - P11 - Wampirzy SurvivorPálya Körforgás - P11 - Vámpíros TúlélőRotación Oficial - P11 - Survivor de VampirosResmi Rotasyon - P11 - Vampirli SurvivorOfficiële Rotatie - P11 - Vampier Survivor
Artiih
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#4281
  0
@3358935
Danielmago
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#4282
  0
@7300311
@7300307

Dernière modification le 1519427520000
V_21
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#4283
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@7050058
John
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#4284
  0
@7286717
Commandantso
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#4285
  0
yay finally!

@6797468
Sebaisseba
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#4286
  10
Left as is:
@4994582 - Garyforum The map just felt too easy for the vampires because the mechanism was herding everybody into one part of the map, which ended up feeling too cramped and restricting for a majority of the players. The concept is nice, the layout just needs to be executed better.
@7388978 - Mquk - I would refrain from using teleport mechanism in your P11 maps because they can cause players to become inconsistent and hard for vampires to catch since they usually shoot you halfway across the map. The rest of the map has too much walljumping to be considered fun.
@7392443 - Vlump - Most of the layout is good enough, one issue though is that if you have to use something dynamic to indicate something that isn't obvious, you did something wrong in P11 because some people can miss them; in your case, you are using misleading grounds. Another issue with your map is the fact that you've used way too many ice grounds to the point where they are annoying, try to use less ice and more grounds with friction. Message Sebaisseba when the issues are fixed.
@7392492 - Uelintondd - For the most part, your map is good enough to test in the next review. I want you to remove the rotating ground on the bottom left and replace it for another treadmill. I would also suggest removing the water by the bats because it has very little use and seems unnecessary. The rest of the map is alright.
@7392594 - Uelintondd - There is nothing new or exciting in this map.
@7392507 - Fakedoaero - There is too much walljumping in this map which makes it really boring. The rest of the map is nothing special or exciting, I would suggest a new map.
@5608023 - Fakedoaero - The map is just too annoying and unenjoyable to play on due to the multiple jumps that are just too hard -- possible -- but hard for most people unless they take the slow routes.
@7311553 - Brenoouuw - The gameplay on this map is too similar to the other map that you submitted. Try to be more unique!
@7137154 - Qadori - The map is just too unenjoyable and doesn't fit in with the type of maps we usually take for P11.
@6799176 - Kateluvsyou - Last review applies.
@5773271 - +Mistersacri - The map layout is not ideal because it cuts off a lot of potential space on both sides of the map. Another issue that the map has is that the chocolate grounds are really annoying and ruins the flow of those obstacles. Lastly, please fix the ice ground sticking out at the top.
@4868622 - Tdft - This map is just too crowded and has too much going on -- I would suggest scrapping this one.
@2932796 - Tdft - Too much ice spam which makes the gameplay too fast. Another issue is the fact that the ice makes it hard for players to find an area to stop moving besides the couple of indented places spread around the map.
@7392667 - Curinfake - The map is just too bland and has nothing new to offer the P11 rotation.
@7392975 - Papelio - Nightmode is not encouraged in P11 because it makes it way too hard for the vampires to find people to infect once they are out of their visual range. Another reason why this is not ideal is because vampires have a hard time spotting the places where they can die from, which makes it that much harder to survive on.
@7393099 - Kimsterjay - This concept makes it hard for both vampires and regular players to survive due to not having the ability to spot the platforms. This map is also just too inconsistent for the P11 rotation.
@7393270 - Kimsterjay - The problem with this map is the fact that the vampires were able to convert most of the players besides a handful in almost every test. The reason behind this is due to the lack of routes on both sides of the map, which is the be expected with a concept like this.
@7393270 - The map is just too easy for the vampires to convert everybody due to the lack of routes on both sides of the map, which is the unfortunate compromise of using this concept.
@1676629 - Muntz - Too hard for vampires.
@2512415 - Muntz - Nightmode is not encouraged in P11 because it makes it way too hard for the vampires to find people to infect once they are out of their visual range. Another reason why this is not ideal is because vampires have a hard time spotting the places where they can die from, which makes it that much harder to survive on.
@6365827 - Kirbyfleur - The blocks in the background that have mice collision just makes the gameplay too inconsistent and hard for both players and vampires alike.
@7389301 - Teuvmt - The map is too unenjoyable and annoying for people to play on. It also does not follow the usual standard for P11 maps that we allow.
@7393704 - Poteerfotter - This many ice grounds in a P11 map just makes it way too annoying.
@7394182 - Poteerfotter - The map just seems too visually overwelming due to the unnecessary amount of small wood grounds. The map is also too hard for vampires.
@6042910 - Namelessh - The map is not enjoyable enough for the P11 rotation.
@5868003 - Namelessh - The map as a whole does not seem fun enough to play on given the lack of platforms and symmetry on both sides. I would just suggest starting over with a new map given that this one does not fit in with the standards of usual P11 maps.
@6733614 - Smutny_Nalesnik - The obstacles on both sides are really boring to maneuver on given that they're rather bland and uncreative. The vine is the best part of the map but other than that, I would suggest an entire layout revamp.
@3358935 - Artiih - There is just nothing fun or exciting in this map due to the lack of original obstacles and constant diamond spam.
@7300311 - Danielmago - The map is just really bare bones when it comes to obstacles and enjoyment. All-in-all, I would suggest starting with a new map.
@7300307 - Danielmago - The use of decorations in this map is far from ideal and really ruin the visual appeal on this map. The gameplay is also pretty bad.
@7050058 - V_21 - The trampoline and lava obstacles are not usually ideal for the P11 rotation due to the lack on consistency when players use them, sometimes they can make it hard for vampires to catch them. The rest of the map is pretty bland.
@7286717 - Fosoundkems - This map does not offer anything new or original that would warrant a possible P11. I would suggest making a new map but keeping in mind that it should be interesting to play on. Also keep in mind that there should be ways for people to speed up/ slow down such as ice ramps or slanted grounds.
@6797468 - Commandantso - This map just does not fit the standards of P11 due to the randomness of the obstacles as well as the obstacles themselves.


Will be discussed:
@4974207 - Garyforum -
@1026495 - Brenoouuw -
@7394194 - +Mistersacri -
@6999978 - V_Ntage -


Ignored:
None

Dernière modification le 1519545000000
Smutny_nalesnik
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#4287
  1
@6733614 - edited
Papelio
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#4288
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@7392975-edited
Kimsterjay
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#4289
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@7393270 - edited
Vintage
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#4290
  0
@6999962
Lebeauturque
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#4291
  0
@3563563
Brenow
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#4292
  0
@7311553
@7369081

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John
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#4293
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@7286717

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Garyforum
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#4294
  0
@4901418
@4978217

Dernière modification le 1519948200000
Pratton
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#4295
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@7396326
Kimsterjay
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#4296
  0
@7395738
Muntz
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#4297
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@2512415 edited, removed nightmode
@1676629 edited

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Mquk
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#4298
  0
@7393650
Commandantso
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#4299
  0
@7369999
Qadori
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#4300
  0
@7137154
@6544552

Dernière modification le 1520027160000
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