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Rotação Oficial - P11 - Vampire Survivorالدوران الرسمي - P11 - الخفافيش 公式カテゴリー - P11 - ヴァンパイアサバイバル Official Rotation - P11 - Vampire SurvivorRotazione Ufficiale - P11 - Survivor VampiricoRotation Officielle - P11 - Survivor VampireOficjalna Rotacja - P11 - Wampirzy SurvivorPálya Körforgás - P11 - Vámpíros TúlélőRotación Oficial - P11 - Survivor de VampirosResmi Rotasyon - P11 - Vampirli SurvivorOfficiële Rotatie - P11 - Vampier Survivor
Viunyw
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    • Viunyw#6525
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#4361
  0
@7362281
Sayyidculun
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    • Sayyidculun#0000
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#4362
  0
@7276609
@7430432

Dernière modification le 1524753900000
Garyforum
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#4363
  0
@4999417
Urook
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    • Urook#1131
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#4364
  0
@7290319
@7293314
Mapcrew
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    • Mapcrew#0020
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#4365
  1
Left as is:
@6862243 - Fuzzyfirsdog%230000 - The map as a whole is pertty boring to play on due to the lack of creative and original obstacles; your platforms are indeed shaped uniquely but it doesn't affect the gameplay in ways that are fun or enjoying to do. Your map layout is also not the best because there aren't too many routes to take and your map relies on trampolines too much and not only can you replace the trampolines in place of more platforms but they're also not really the best for P11 due to how inconsistent they are. Lastly, your map is not really visually appealing compared to the others maps and even though it won't get your rejected but it helps to make the map look aesthetically pleasing for players. I suggest that you play survivor more and try and get a feel of what we're looking for in P11 maps and try to draw inspiration from those.
@7427176 - Scrapie%239290 - Your map is really linear in terms of how much you actually have to wall-jump in it which shows that you have a lack of routes for mice to take and lack of access. Maps that tend to rely on too much wall jumping become boring to play on because there aren't any fun slides or creative platforms that make it worth running from the vampires in the first place. Another problem that you have with this map is that it is perfectly symmetrcal -- symmetry is sometimes the downfall on a lot of maps because it gets boring if both sides are exactly the same. Try to keep both sides of your map very different because that will help introduce more platforms and fun gameplay.
@7422477 - Brenow%234577 - You should add just a few more platforms towards the upper left and upper middle to help improve the gameplay a little. Other than that, you should make your map a little more visually pleasing and fix that out of place ground sitcking outside of your border, please!
@7276609 - Sayyidculun%230000 - The map that you submitted is pretty linear because it involes way too much walljumping and not too much sliding or running. Your platforms are too small and overall I would suggest that you play some survivor and try and get a feel for what we expect in P11 maps and hopefully you can get inspired from that!
@7362281 - Cmarcian%230000 - Cool map but sadly, this won't work in P11.
@7430432 - Sayyidculun%230000 - The map is laid out pretty well but it doesn't play too well because it is a little too hard for vampires.
@4999417 - Garyforum%230000 - The plank concept is pretty cool but the water won't work in rotation because they're way too small and limit mobility but we also do not tend to perm maps with vast amounts of water because they give too much mobility... see the problem here? Try to implement platforms that don't need water and don't involve too much wall jumping either.
@7293314 - Urook%231131 - The MGOC in this map is troublesome because I found that mice start to abuse the fact that there was mgoc and spammed consumables to both lock themselves in tight places and to mess up the flow of the map to the point where the vampires at to go an entirely different route. I also dislike the gravity change and suggest that you try to make it easier for players to move around the map without the lack of gravity.


Will be discussed:
@7290319 - Urook%231131 - I don't really know, let's see what the others think.


Ignored:
None

Dernière modification le 1525037280000
Sayyidculun
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#4366
  0
@7430432. i editted more fast
@7430420.

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Eyux
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#4367
  0
@7321739
@7441160

Dernière modification le 1526525880000
Fakedoaero
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#4368
  0
@7434767
@7450464

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Krrychauz
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#4369
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@7431481 \o/
John
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#4370
  0
......

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Teuvmt
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#4371
  0
@7439265
Sladkoru
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#4372
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@7108454
Renax
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#4373
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@5923881
Kimsterjay
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#4374
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@7440921
Vintage
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#4375
  0
@7444422
@6532621

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Vitor32114
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#4376
  0
mapa legalzinho @7445409 @7445415

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Tennis
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#4379
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@7444998
@7444999

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Jfrl
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#4380
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@3026610
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