×

Langue

Fermer
Atelier 801
  • Forums
  • Dev Tracker
  • Connexion
    • English Français
      Português do Brasil Español
      Türkçe Polski
      Magyar Română
      العربية Skandinavisk
      Nederlands Deutsch
      Bahasa Indonesia Русский
      中文 Filipino
      Lietuvių kalba 日本語
      Suomi עברית
      Italiano Česky
      Hrvatski Slovensky
      Български Latviešu
      Estonian
  • Langue
  • Forums
  • /
  • Transformice
  • /
  • Éditeur de cartes
  • /
  • Map Editor Q&A
« ‹ 250 / 272 › »
Map Editor Q&A
Kimsterjay
« Consul »
1500850440000
    • Kimsterjay#0000
    • Profil
    • Derniers messages
    • Tribu
#4981
  0
Deleted

Dernière modification le 1500850500000
Tyouking
« Citoyen »
1500902580000
    • Tyouking#0000
    • Profil
    • Derniers messages
#4982
  0
Hey, I would like to know how to make these custom Furnitures and Objects or the website to create them.
Censere
« Consul »
1500929820000
    • Censere#0095
    • Profil
    • Derniers messages
    • Tribu
#4983
  0
Tyouking a dit :
Hey, I would like to know how to make these custom Furnitures and Objects or the website to create them.

You can use Viprin's Editor or CJObjects to create those.
Ataino
« Citoyen »
1501000560000
    • Ataino#0000
    • Profil
    • Derniers messages
#4984
  0
Uhm I saw a topic for this somewhere but I can't find it anymore..
How can you make a map "larger"? As in you can go to the right, left, top, bottom, without dying, an expanded map?
Thanks for taking time to respond ^^;
Salti
« Citoyen »
1501011480000
    • Salti#1957
    • Profil
    • Derniers messages
    • Tribu
#4985
  0
^there are some codes that you must insert here http://i.imgur.com/yYS7Lxe.png
codes
-for length
<C><P L="1600"/><Z><S /><D /><O /></Z></C>
-for height
<C><P H="800" /><Z><S /><D /><O /></Z></C>
-for both
<C><P L="1600" H="800" /><Z><S /><D /><O /></Z></C>


You can change the values too, but you can only make them smaller
Censere
« Consul »
1501019460000
    • Censere#0095
    • Profil
    • Derniers messages
    • Tribu
#4986
  0
Ataino a dit :
Uhm I saw a topic for this somewhere but I can't find it anymore..
How can you make a map "larger"? As in you can go to the right, left, top, bottom, without dying, an expanded map?
Thanks for taking time to respond ^^;

This is probably the topic you're looking for ^^
Kimsterjay
« Consul »
1501391700000
    • Kimsterjay#0000
    • Profil
    • Derniers messages
    • Tribu
#4988
  0
Softlinq a dit :
how do i make invisible grounds?

If you want to make an invisible ground, place a ground you want invisible. Then in the XML you can put m="" in the XML of the ground.

Example a dit :
<C><P /><Z><S><S H="40" P="0,0,0.3,0.2,0,0,0,0" L="800" m="" X="400" Y="380" T="0" /></S><D /><O /></Z></C>

Dernière modification le 1501392000000
Ae_86
« Consul »
1501406340000
    • Ae_86#5182
    • Profil
    • Derniers messages
    • Tribu
#4989
  0
how do u make two lava grounds wjable?

reference
Kimsterjay
« Consul »
1501416780000
    • Kimsterjay#0000
    • Profil
    • Derniers messages
    • Tribu
#4990
  1
Deltarubee a dit :
how do u make two lava grounds wjable?

reference

If you want your Lava grounds to have a normal ground status, select the lava ground and see it's Resitution and Friction
http://imgur.com/JAaORiW.png

Then change the Resitution to 0.2 and the Friction to 0.3
http://imgur.com/4tKWlKk.png

If you meant to keep the Resitution (Bouncyness) then just turn the Friction to 0.3 and keep the Resitution

Dernière modification le 1519534260000
Ataino
« Citoyen »
1501607100000
    • Ataino#0000
    • Profil
    • Derniers messages
#4991
  0
Saltypcornn a dit :
^there are some codes that you must insert here http://i.imgur.com/yYS7Lxe.png
codes
-for length
<C><P L="1600"/><Z><S /><D /><O /></Z></C>
-for height
<C><P H="800" /><Z><S /><D /><O /></Z></C>
-for both
<C><P L="1600" H="800" /><Z><S /><D /><O /></Z></C>


You can change the values too, but you can only make them smaller

yep I was looking for these codes, thanks!

Drescen a dit :
Ataino a dit :
Uhm I saw a topic for this somewhere but I can't find it anymore..
How can you make a map "larger"? As in you can go to the right, left, top, bottom, without dying, an expanded map?
Thanks for taking time to respond ^^;

This is probably the topic you're looking for ^^

Thank you, I might also use this whenever i forget again XD
Syrius
« Consul »
1501675560000
    • Syrius#8114
    • Profil
    • Derniers messages
    • Tribu
#4992
  0
Whats P38?
Kimsterjay
« Consul »
1501684080000
    • Kimsterjay#0000
    • Profil
    • Derniers messages
    • Tribu
#4993
  0
P38 is basically racing maps. Racing has 3 rotation lists and the maps lists change each month. P38 is just for keeping Racing (P17) map codes.
Jotatavo a dit :
P17 (Racing) when they aren't in rotation. Exist 3 rotation lists and every month they change the P17 maps. P38 is Just the way for save the codes

Dernière modification le 1501684140000
Eden
« Citoyen »
1501699620000
    • Eden#1533
    • Profil
    • Derniers messages
#4994
  0
How i found the xml of the new map of event in tfm?
Kimsterjay
« Consul »
1501718820000
    • Kimsterjay#0000
    • Profil
    • Derniers messages
    • Tribu
#4995
  0
You can get Transformice event images from here: http://outil.derpolino.shost.ca/imagetfm/
You could get some images of other stuff too.

First you select a picture and copy the URL from the "For XML" tab. Then you get the XML and put the image URL in the <P D="image URL" />
a dit :
This is for the new event.
Images here: http://outil.derpolino.shost.ca/imagetfm/#images/x_transformice/x_evt/x_evt_25/
<C><P H="800" L="4000" D="x_transformice/x_evt/x_evt_25/abwnpzec/map-poudlard.jpg" defilante="0,0" /><Z><S /><D /><O /></Z></C>

You might have to add collision with invisible grounds by using m="" in each ground.
More information on invisible grounds here.

But there is a topic that covers these stuff right here: [Tutorial] Event Backgrounds in the Editor.

Dernière modification le 1501756680000
Ae_86
« Consul »
1501935180000
    • Ae_86#5182
    • Profil
    • Derniers messages
    • Tribu
#4996
  0
How to make AIE effect?
Vintage
« Consul »
1501935300000
    • Vintage#0246
    • Profil
    • Derniers messages
    • Tribu
#4997
  0
Deltarubee a dit :
How to make AIE effect?

Put aie="" inside the P tag in XML.
Ae_86
« Consul »
1502204400000
    • Ae_86#5182
    • Profil
    • Derniers messages
    • Tribu
#4998
  0
how to add more than 30 tokens? seen it being done but cant get behind on how to do it
Censere
« Consul »
1502231280000
    • Censere#0095
    • Profil
    • Derniers messages
    • Tribu
#4999
  0
Add them through XML editing by duplicating your token code
Cassidy
« Citoyen »
1502730660000
    • Cassidy#1225
    • Profil
    • Derniers messages
    • Tribu
#5000
  0
ok im a new mech maker... but my problem is

So when I attach viprin lines to a dynamic ground... since i'm trying to make snow, I used linar daping so the snow would fall a little slower so it could look realistic but sometimes the dynamic ground spazzes out and i want to prevent that... i want the snow to so fall forever, not just for like 3 minutes then it's gone, because the dynamic ground spazzes out due to the lava on 999999 restitution... but if i do anything less than 999999, then you will see the snow go up, if that makes any sense.

I want to prevent the dynamic ground connected to the viprin snow lines to not spazz out because of the lava. This is the map, you will see the snow go away, and when it stops it means the ground spazzed out. @7237362
  • Forums
  • /
  • Transformice
  • /
  • Éditeur de cartes
  • /
  • Map Editor Q&A
« ‹ 250 / 272 › »
© Atelier801 2018

Equipe Conditions Générales d'Utilisation Politique de Confidentialité Contact

Version 1.27