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Rotação Oficial - P24 - Survivor Dois Shamansالدوران الرسمي - P24 - خرائط السورفايفور ذو الشامانان 公式カテゴリー - P24 - デュアルシャーマンサバイバル Official Rotation - P24 - Dual Shaman SurvivorRotazione Ufficiale - P24 - Survivor con Sciamani In CoppiaRotation Officielle - P24 - Survivor avec Deux ChamanesOficjalna Rotacja - P24 - Survivor z Podwójnym SzamanemPálya Körforgás - P24 - Két Sámános TúlélőRotația Oficială - P24 - Survivor cu doi șamaniRotación Oficial - P24 - Survivor de Dos ChamanesResmi Rotasyon - P24 - Çift Şamanlı SurvivorOfficiële Rotatie - P24 - Dubbele Sjamaan Survivor
V_21
« Censeur »
1526149620000
    • V_21#0000
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#641
  0
@7050147
@7198298

Dernière modification le 1526150460000
Eyux
« Citoyen »
1526427720000
    • Eyux#0000
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#642
  0
@7440444
@7435497 edited

Dernière modification le 1526428560000
Grimmaro
« Consul »
1526566440000
    • Grimmaro#0095
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#643
  0
@6452509
Vintage
« Consul »
1526765820000
    • Vintage#0246
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#645
  0
@6415227

Dernière modification le 1526974320000
Fakedoaero
« Citoyen »
1526794680000
    • Fakedoaero#0000
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#646
  0
@7442759
Garyforum
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1528078980000
    • Garyforum#0000
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#648
  0
@4901433
Mapcrew
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1528492980000
    • Mapcrew#0020
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#649
  2
Left as is:
V_21#0000 - @7050147 - It’ll be quite easy for mice to reach the shaman’s platform due to the top platforms being fairly close to each other and with the help of the water in the middle. Mice whom fall down can easily be caught by the water to survive as well, making it quite difficult for the shaman to kill all the players. The anticloud platforms are a bit frustrating and also makes it harder for the shaman. If mice fall all the way down to the very bottom two platforms, it’ll either be very hard for them to survive, due to it being a tiny bit too cramped at the bottom, or it’ll be too easy for players to get back up.
V_21#0000 - @7198298 - This map is too similar to other maps already in rotation.
Eyux#0000 - @7440444 - Mice don’t have very much mobility, which will make it fairly easy for both shamans to kill all the players. The shaman spawning at the bottom left cage is pretty limited when it comes to killing mice too because they can’t reach the top left small platform, I noticed you’ve placed apples in the map but I don’t see how they are supposed to work here. When you try to shoot from the bottom cage in the apple at the top the cloud inside the upper cage will stop the cannon and likewise the other way around.
Grimmaro#0000 - @6452509 - The map is too hard for the mice, majority of them ended up on the very small bottom ones and then died from a cannon or two. The platforms are too small, making it quite difficult for a lot of players to survive, especially since in larger rooms the cannon will headsurf a good amount of players at their spawn. In 2/3 of the public tests the shamans wiped the map within the first 20-30 seconds.
Vintage#0246 - @6415227 - The map is too similar to other maps already in rotation.
Fakedoaero#0000 - @7442759 - The anticloud grounds at the bottom are very annoying for the shamans, if mice manage to get up they will be hard to kill because of the ground on top of the shaman’s platforms. Mice also have too much mobility on the bottom part of the map which will only make it harder for the shamans to kill all the players.
Ethonyds#3905 - @7443546 - The map feels quite cramped and all the anticloud grounds are quite annoying. It will be fairly easy for mice to reach the shaman spawn and then it’ll be hard for the shamans to kill those mice, especially since the platforms are so small.
Garyforum#0000 - @4901433 - The map is too cramped, mice have a bit too much mobility at the top and it will be quite easy for them to reach the shamans spawn due to the grounds being so close to each other. Mice that fall down to the second angled ground to the sides will struggle to survive there if the shaman aims at them, especially if both the shaman shoots cannons at the same time. Mice at the very bottom won’t have much of a hard time to get back up, they’ll simply get launched by a cannon due to the diamond ground in the middle.


Will be discussed:
Eyux#0000 - @7435497 -


Ignored:
None
Urook
« Citoyen »
1528502940000
    • Urook#1131
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#650
  0
@5912416
Fakedoaero
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1528513860000
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#651
  0
@7453633
@7455035
@5268089

Dernière modification le 1528712100000
Garyforum
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#653
  0
@1248114
Bemmh
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    • Bemmh#0095
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#654
  2
Left as is:
@5912416 - Urook#1131 - This is never going to work in survivor, mice have highly limited mobility and their platforms are too small. If mice fall down to the ground underneath the shaman, there will be no way for them to get back up unless they manage to do it with a cannon. They’ll most likely end up dying down there, though. You should avoid using chocolate grounds in survivor and if you’re going to put walls or a roof to stop mice from reaching the shaman’s spawn, at least make it visible for players.
@7453633 - Fakedoaero#0000 - Mice have too much mobility and the water doesn’t serve much of a purpose, other than helping mice reach the higher platforms. Mice are more or less forced to leave their spawn and I can see some dying whilst trying to reach the grounds to the sides. The diamond ground the mice spawn on is quite odd and makes the gameplay quite frustrating. The playing area is also too cramped, especially at the top, and when you’re making caged maps you need to make sure that mice are not able to get inside the cage.
@7455035 - Fakedoaero#0000 - It’ll be annoying to shaman on this map because you need to move to be able to properly reach all the platforms. The small ramps in the playing area are confusing because they seem to be an earth ground when they actually aren’t and they are also unnecessary. It will be too easy for the two shamans to kill mice on this map because the bottom path is quite narrow and the ice blocks them from easy access to higher grounds. Like your last map, when you make caged maps you need to make sure it’s not possible to get inside the shaman’s cage and if you’re going to make a roof of a wall blocking the mice out, please make it visible.
@5268089 - Fakedoaero#0000 - The layout feels very awkward to play on and mice don’t have a lot of mobility, considering they need to wall jump on the shaman’s cage in order to get higher up, unless they manage to do it with a cannon. All the ice grounds aren’t really necessary, they are unpleasing to the eye in this map. Same here, make sure mice can’t get inside the cage, in this case; over the to the other side. Make the walls and/or roof visible.
@7443546 - Ethonyds#3905 - It’ll still be too easy for mice to reach the shaman’s platform with the help of a cannon, especially for the more experienced players. For the newer ones, it’ll be hard to survive because the grounds are quite small. The overall layout isn’t very fun to play on.
@1248114 - Garyforum#0000 - The map is too similar to another map already in rotation.


Will be discussed:
None


Ignored:
None
Czupaczup
« Censeur »
1529174700000
    • Czupaczup#2837
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#656
  0
@7457957
Tigropod
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#657
  0
@7459857 - (Pink x:520 y:140)
Ratoncilla62
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    • Ratoncilla62#2695
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#658
  0
@7464025
The pink shaman has to be where the pink block, and the blue shaman where the blue block, I hope it's no bother


El chamán rosado tiene que ser donde el bloque de color rosa, y el chamán azul, donde el bloque azul, espero que no es molestia
Bemmh
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1531516200000
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#659
  1
Left as is:
@7443546 - Ethonyds#3905 - The shaman platform is too close to the information-bar, which makes it really annoying to be shaman because it will constantly be in the way for the shaman when they are spawning items. The two anticloud walls are too much of a safety-net for mice. If they are shot with a cannon while standing in the middle they will most likely get shot into the wall and go airborne because of those walls. The wooden ground to the left being anticloud is tedious because they shamans will be forced to move to properly reach it. Overall the map’s layout feels random and not very enjoyable to play on.
@7457957 - Roksiula#0000 - This is never going to work in survivor, there are several spots mice can camp on and be more or less unkillable such as the entire bottom ground. When mice are able to bounce on trampoline grounds it gives them an unfair advantage, so please refrain from making that possible. I’d advice you to hang around more in survivor rooms to see what kind of maps we are looking for and I’d scratch this map and start over.
@7459857 - Tigropod#0000 - The map is a bit too cramped and mice will be able to reach the shamans’ spawn too easily. The triangle ice underneath the shamans are unnecessary and are mainly there for the looks as it doesn’t add anything to the gameplay.
@7464025 - Ratoncilla62#2695 - This will never work in survivor, the map is way too cramped, shamans can’t properly aim cannons and cannons will get stuck at certain spots. I’d advice you to play more in survivor so you can get a feel for what kind of maps we are looking for.


Will be discussed:
None


Ignored:
None
Calsetsoy
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1531748820000
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#660
  0
@5458446
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