![]() Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
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Left as is: @6883322 - Leandrinho75 - I have seen a lot of maps with the same design. Don't think this can add something new to rotation. @1979005 - Sekui - It reminds me to others P4 maps (even with the added gravity). Also the build feels lazy and not so enjoyable. @6901427 - Stkny - Ice spawn could cause mass of deaths and the build results slightly monotone and dull. @6896016 - Mquk - Tests showed that the concept is really confusing for new players. Try to make a design that is easier to understand. One suggestion: Don't use color grounds for both clouds and anticlouds. @6864012 - Rekakurnr - Map is too simple for P4. Try to make it more challenging! @6668981 - Framnm - I particularly like this concept but in this map it results slightly dull and lazy. Is just like any other P4/P8 map + using a cannon to get cheese and hole. @6389999 - Suprodo – I understand what you tried to do with the red grounds but the map could work the same without them. Try to edit it in a way they are relevant for the gameplay and remember to leave more space for the shaman’s range, since it feels tight. @6900310 - Quinzinhojr - I liked the simple use of springs but there is no freedom/variety of building. Feel free to keep exploring that use of springs but with a different design. @6600137 - Hea – It was a good idea to add the ice so shaman could have more support, but we can’t accept fake grounds like the stone that has no collision with objects. Try using an anticloud. @6849937 - Lolfakie - The use of clouds and anticlouds is really interesting but this type of maps can't work for normal rotation, since most of the new players can't understand how they work. @6903049 - Soganhafirst - I will list my observations: 1) Try using the same ground in the entire map, the combination of grass and wood looks weird. 2) The clouds results more frustrating than fun. @6598446 - Belsdb - Wrong category. P1'ed: @4469603 - Apollopolo - I have seen a lot of maps with the same design, I can't see farther than P1. @6902990 - Fhindow – I enjoyed the simplicity. P1 @6902605 - Obsyt - Cute art but there is nothing special in the build, P1 feels good enough. @6687836 - Dprocik - I liked the design but it isn't good enough for P4. P1 will be fine. @6481315 - Nhokw – I liked the old school design but in terms of building it isn’t outstanding. P1 Will be discussed: @6895310 - Veredar – @630284 - Garyarcanine - Ignored: @6902874 - Desayuname - Posted more than 1 map (same post) @6902057 - Desayuname - Posted more than 1 map (same post) Dernière modification le 1477148280000 |
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@6716261 Dernière modification le 1477173600000 |
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@6896875 - I removed the clouds and got better the concept. |
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