![]() Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
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Left as is: @7367122 - Urook#1131 - The builds will be always the same, a long bridge at the bottom and ramp up to the hole. It has a nice design, but that's all. @7428371 - Fakecakebake#0000 - Even though the map has a lot of space for the shaman building, the builds will be always the same, a bridge the cheese and ramp up to the hole. @1406777 - Muntz#0000 - Your edits are appreciated, but the map still very similar to others maps already in rotation. @7424084 - Sirakaba#0000 - The layout is nice, but doesn't encourage much creativity for the shaman. @5680811 - Uhuge#0000 - It's a nice concept using cloud ground and water together, but the map layout isn't very attractive. @7421802 - Stefanmocarz#0000 - Your edits are appreciated, but the right part still not enough to put this map in discuss. @6018826 - Curin#9312 - A parte do meio é muito apertada, pode ser um problema para Shamans novatos. O resto do mapa não há muito de inovador ou interessante. E também, a parte dos pisos de lavas podem ser resolvidas com apenas uma tábua, o que torna o mapa pouco desafiador. @4286206 - Keyx#0000 - The map forces a lot of annoying vertical builds and it's pretty hard for divine/hard modes. @7428940 - Butterfly#8955 - The mgoc parameter in this map was used in a really bad and annoying way. Changing the shaman object's mass can just mess the map up. By the way, the layout is quite similar to others maps and doesn't offer much variation in builds for the Shaman. @7357124 - V_21#0000 - A tábua não é realmente um obstáculo após colocar algum objeto de shaman debaixo, o resto do mapa não parece ser desafiador o suficiente para a rotação. @7429432 - Tatoloops#0000 - The clouds ground at the top aren't necessary, since the shaman has support to build a bridge to the cheese without them use. @3191878 - Viniciusdara#0000 - É um mapa legal e inovador, mas os ratos podem estragar as construções do Shaman. O mecanismo pode agir como um piso de lava, onde os ratos podem pular nele e acertar a construção e assim quebra-lá. @7429555 - Nhokw#0095 - Nada mal para P1. @7426719 - Mlekowaty#4870 - This map doesn't offer much variation in builds, it's just a long bridge build and that's all for the Shaman. @7429937 - Akame#8949 - It's a nice concept, but is very unclear how it works. You may use colored joints with low visibility in the cheese part. @7411460 - Krome#1204 - Your edits are appreciated, but the dynamic ground at the mice spawn still really annoying for the shaman and the rest of the map still not appealing. @7429978 - Daenerystrg#0000 - To build from the cheese to the mice spawn is quite boring and hard. @7430037 - Teuvmt#0000 - The map is way too cramped. @7293289 - Matzi#1510 - The shaman doesn't have a good support at the beginning to start their builds. @5045582 - Namelessh#0000 - The map is way too cramped and doesn't encourage much creativity for the shaman. @7403798 - Sayyidculun#0000 - The cloud grounds are quite annoying and unnecessary. @7431292 - Knt#3254 - The cloud grounds are quite annoying to build through. As the Shaman doesn't have good support for their builds, the map is way too hard. @7429913 - Darkyhs#0000 - Even the map has much unused space, the map is way too cramped in some places, like the cheese box part and the top-middle part. @7420306 - Javizi#7794 - The spawn is quite cramped and the cloud grounds in the middle are just annoying. The rest of the map is not appealing either. @7432067 - Brunitin_Xt#2491 - The mice spawn is quite cramped and the cheese part may force the shaman off-screen builds. @3153987 - Sekui#0000 - The mechanism is quite confusing. @7268963 - Xxcamilhaaxx#0000 - Not a shaman map. @7432482 - Pantufoauau#0000 - The map is quite simple, 2 ramps up to the top. @7418794 - Meshia#9096 - The cloud grounds in the middle, even with the gap between them, are really annoying to build through, they don't add much in the map and decrease the map replay value. Also, the layout for the builds isn't interesting either. @7184157 - Ak1ra4#0000 - Annoying portal map, the map relies way too much on the shaman, so it becomes very boring to play on. @7433074 - Wiiziy#0000 - It is way too cramped between the death defilante coins. The coins that are close to the cheese and hole are unnecessary either. @5538837 - Razlem#0000 - The wind is quite unnecessary and annoying. There's no much variation in builds and the map doesn't encourage much creativity for the shaman. @7433380 - Sladkoru#5992 - The wind is unnecessary and the layout is not quite fun at all. P1'ed: @6683315 - Smutny_Nalesnik#0000 - Nice layout. @7412330 - Blood#3565 - The map offers a lot of routes for the shaman take to build through. @7410402 - Eyux#0000 - Harmless. Will be discussed: None Ignored: None Dernière modification le 1525209960000 |
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@4286206 Edited. |
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@7436069 Dernière modification le 1525629180000 |
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@7367122 edited, added one path to the top part |
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@3153987 - Edited. |
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@7429937 - Edited. |
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@7434405 Dernière modification le 1525356000000 |
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@7421802 - e d i t e d |
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