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Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan
Grimmaro
« Consul »
1526767200000
    • Grimmaro#0095
    • Profil
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#10221
  0
@6389982
Dancrew
« Citoyen »
1526860080000
    • Dancrew#6986
    • Profil
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#10222
  0
@7360886
Dancrew
« Citoyen »
1526860140000
    • Dancrew#6986
    • Profil
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#10223
  0
@7423969
Dancrew
« Citoyen »
1526860260000
    • Dancrew#6986
    • Profil
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#10224
  0
@7439605
Obsyt
« Citoyen »
1526930100000
    • Obsyt#0000
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    • Tribu
#10226
  0
@6601407
Mapcrew
« Consul »
1526941440000
    • Mapcrew#0020
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    • Tribu
#10227
  3
Left as is:
@3153987 - Sekui%230000 - I think this map needs more support and a clear indication that the mechanism doesn't have object collision.
@7440277 - Dariusseby_Y%231467 - The layout of the map encourages a lot of ramps which doesn't give too much build variation to the shaman. The cheese area is also pretty cramped as well. Overall this map layout wouldn't work in rotation and I would suggest a complete revamp or a new map entirely.
@7440628 - Daenerystrg%230000 - The map layout that you have here isn't anything new or exciting and the idea that you have to build down to the cheese is very overdone in rotation. I like how you provided a lot of support but to be honest, a lot of them are useless and won't be used; the clouds in the middle are also unnecessary.
@7300714 - Tatoloops%230000 - There are absolutely no supports in this map or any sort of gaps to help stabilize builds, which makes it very hard for new shamans and especially new divine shamans. Also, please do not add a physical wall in shaman maps since sometimes shamans have to go offscreen and since the H base is a very common way to start a build, the shaman cannot do it if there is a wall. Lastly, your map is nothing more than a build-to-cheese and then ramp so there is no variation to builds to make them unique.
@1170748 - Keyx%230000 - Interesting layout but it won't work since most shamans will build a bridge directly to the cheese from the shaman spawn and won't bother taking the long way up since it takes a significant amount of time compared to a simple bridge. Try to balance out the routes better and then maybe it will work enough for a public test.
@7439985 - Trollduro%230000 - The problem with anti-gravity is the fact that a majority of shamans are not prepared enough to deal with it. The anti-gravity becomes a hassle and stresses the shaman which almost never ends well. I like the attachable boxes but truth be told, most shamans will not know to use them or will not use them at all. I would suggest a new map entirely since this one is too hard with anti-grav.
@7411460 - Krome%231204 - Very hard and annoying map. The planks are very overdone and the mice spawn platform is very abnormal and random compared to the rest of the map and not to mention that most people will end up dying. Lastly, this is a very linear map and will require a lot of ramps but given the amount of work that the shaman has to do, this is too hard for a single shaman.
@7439817 - Tennis%238153 - Visually the map looks fine but it ends up becoming a build-a-thon and a big contributer to that are the diamond grounds since it takes some time to get around them for normal shamans, especially give that there are more than one. Overall the map isn't too interesting and the layout is pretty similar to other maps without the diamond and slanted grounds of course.
@7329771 - Urari%231520 - I'm sorry but this map just won't work in rotation because it is way too hard for normal rotation. I would suggest submitting to #divinity since they accept harder shaman maps.
@7428516 - Fakecakebake%230000 - Boring build + ramp solution.
@7000805 - Tdpnice%230000 - Neat concept but in this current version, the circle is just too slow and time consuming to build with. My first instinct was to balloon the circle out but given the cage and HIDDEN ROOF, I couldn't which made this map much more tedious to deal with. Maybe add more space for the shaman to build around the circle?
@7441094 - Kana%232630 - We don't allow hidden floors and art in P4.
@5595141 - Fram%234747 - Annoying to build on and the cloud is too thick to provide an alternative route. There is only one real route to build on which is up and over and the cloud doesn't make an ideal obstacle and only limits the shaman's mobility.
@7438258 - Blood%233565 - Overall the map is pretty boring to build on since you need ramps on both sides and then a bridge to connect everything -- the plank in the middle seems out of place and unnecessary since it is easy to bypass but adds more time to an already time consuming map.
@7400016 - Smutny_Nalesnik%230000 - The plank is really random and doesn't fit in with the rest of the map design. The building on this map is also nothing really fun since it revolves around a lot of ramps.
@7438198 - Icoboo%230000 - Map is actually soloable once the shaman builds a ramp up to the middle platform. The trampolines aren't a good obstacle and overall this map isn't very good and wouldn't work in rotation. Try to come up with a new map instead.
@7418794 - Meshia%239096 - The ice obstacle isn't really an obstacle in itself and is pretty useless as a whole. The map also relies on a lot of ramps and doesn't encourage the shaman to be creative.
@7440196 - Mjcska11%230000 - Simple ramp and you're done building.
@7437443 - Stefanmocarz%230000 - I kind of like it but it is very mass-deathy and needs to be made easier or at least make it harder for people to blindly jump through the sticky ground.
@6318192 - Resourc%230000 - The map is just a big build-a-thon and has way too much time consuming building involved to make it fun. The layout is also pretty linear which encourages ramp building.
@6223494 - Clawfranq%230000 - Very very little supports for the shaman + the wind is a recipe for disaster. Make the platforms bigger
@6242535 - Vennyvenn%230000 - We don't accept art into P4, try submitting to P5 instead which is the thread right below this one!
@7443537 - Ethonyds%233905 - Linear build-a-thon with very little support. This map requires a lot of ramps in order to get to the top and the lack of supports makes it very hard for the shaman to build properly.


P1'ed:
@7442118 - John%239081 -
@7441752 - Fakedoaero%230000 -
@7442376 - Deadlag%230095 -
@6601407 - Obsyt%230000 -
@6389982 - Grimmaro%230000 -


Will be discussed:
@5899255 - Urook%231131 -
@6999905 - Vintage%230246 -


Ignored:
@7360886 - Anderda%230000 - Posted more than 1 map (#10222, #10223, #10224)
@7423969 - Anderda%230000 - Posted more than 1 map (#10222, #10223, #10224)
@7439605 - Anderda%230000 - Posted more than 1 map (#10222, #10223, #10224)

Dernière modification le 1526992740000
Urook
« Citoyen »
1527023280000
    • Urook#1131
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    • Tribu
#10229
  0
@5737207
Sekui
« Censeur »
1527025440000
    • Sekui#0000
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    • Tribu
#10230
  0
@3608685
John
« Citoyen »
1527030480000
    • John#9081
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#10231
  0
@7422951

Dernière modification le 1527257160000
Tennis
« Citoyen »
1527072840000
    • Tennis#8153
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#10232
  0
@7444053
Clockx
« Citoyen »
1527087660000
    • Clockx#0000
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#10233
  0
@7444379
Vintage
« Consul »
1527090780000
    • Vintage#0246
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    • Tribu
#10234
  0
@6999890
Belazou
« Citoyen »
1527099660000
    • Belazou#0000
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    • Tribu
#10235
  0
@7444499
Keyx
« Citoyen »
1527171360000
    • Keyx#0000
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    • Tribu
#10236
  0
@1170748 Edited.
Abc
« Citoyen »
1527172800000
    • Abc#7024
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    • Tribu
#10237
  0
deleted

Dernière modification le 1527173400000
Sladkoru
« Citoyen »
1527176100000
    • Sladkoru#5992
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    • Tribu
#10238
  0
@7444620
Smutny_nalesnik
« Consul »
1527263460000
    • Smutny_nalesnik#0000
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    • Tribu
#10239
  0
@7400016 edited
Eyux
« Citoyen »
1527273060000
    • Eyux#0000
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    • Tribu
#10240
  0
@7444438
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