![]() Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
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@7467693 |
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@6389999 |
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@7456880 - Edited |
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Left as is: @6265826 - Electra%232694 - There is not much building involved here, all the shaman has to do is build a single ramp from the upper right and the map is pretty much done. @7463862 - Blood%233565 - I do not really like the gameplay required in this map because it is basically a straight bridge from the cheese to left of the map, then a couple ramps up to the hole -- there is not much variation in this map at all for the shaman that will encourage them to take an alternative route. @7463884 - Riox%231689 - AFK death. @7463203 - Meshia%239096 - The map is just too overwhelming with a lot of unnecessary additions that pose no use. All the shaman has to do is build a ramp from the player spawn and then build a bridge + ramp under the cheese and then mice can solo the rest. The clouds didn't really do much -- the cloud on the left was useless and the cloud on the right only acted as a way for the plank to stay in place but that was about it. @7464071 - April%235397 - This map is just too painful and difficult to build on due to the water and anti-clouds. This will not work in rotation. @7464302 - Pikkaczuu%230000 - I am not really a fan of the gameplay because it requires shamans to have to build directly downward and a lot of newer shamans struggle with that. I also dislike how the map only requires a bridge under the cheese and then a ramp up to the hole -- this isn't anything really interesting or fun to warrant a high perm. The circles are also kind of confusing as well regardless of the indicators at the beginning. @7435046 - Eyux%230000 - I don't really like the booster grounds because they're cramped and do not really pose too much of a threat since the shaman will easily be able to build over them without much hassle. I also dislike how cramped the map is as a whole, I felt like I didn't have much building freedom in this map due to how close everything was around me. @7449795 - John%239081 - All the shaman has to do is build a direct bridge under the cheese and all the way to the left where the player spawn is, then a ramp up to the hole. The entire upper-half of the map is completely useless in most cases and tend to be the longer and unncessary route for the shaman to take. @7419154 - Krome%231204 - Even though the design is different, we already have a lot of maps using this common layout currently in rotation. All the shaman has to do is bulid a bridge under the cheese, build a ramp up and then build a ramp up to the hole -- this map doesn't encourage creative building. @7453438 - Deadlag%230095 - I don't really understand the point of the lava too well other than for mice to shoot their way into the hole if the ramp is high enough. As to the gameplay, this map only requires a few ramps on either side, which isn't really good enough gameplay and since the lava doesn't contribute too much to the map, I would consider it more useless in gameplay than anything besides those few player who will try to make it into the hole. @7462288 - Andrezitow%230000 - Fine as P1 @696661 - Lisaxw%230000 - I think you may have submitted this in the wrong area, no problem! @7466000 - Bigcrushes%230000 - I didn't really like the gameplay in this map because it involved the shaman having to bridge from his spawn all the way to the hole, and then building a few ramps up to the cheese. There is no alternative route for the shaman to take so the majority of builds will always be the one I described. Because of this, the map won't be that fun and it won't encourage shamans to be creative. @7466270 - Lisatibu%230000 - Boring bridge solution. @7466250 - Maherv1%230000 - Bridge + ramp solution is too boring. @7467693 - Unlocker001%230000 - All this map really requires is a single ramp on either side but since you have unnecessary clouds located there, it makes an easy task more annoying than challenging. @7456880 - Breningam%230000 - Way too annoying and cramped to build on, wouldn't work in rotation. P1'ed: @5887191 - Urook%231131 - @7464055 - Fakedoaero%230000 - @7396010 - Tennis%238153 - @7464622 - Kavazzak%230000 - @3619335 - Garyforum%230000 - Once the paperballs are out of the way, it is a simple two ramp solution. Fine for P1 @7390668 - Stefanmocarz%230000 - @7256313 - Vintage%230246 - @7455544 - Virtini%230000 - @7467124 - Abyssalwanderer%237412 - The map is a little confusing. @6389999 - Grimmaro%230000 - Will be discussed: @3153987 - Sekui%230000 - @5738974 - Viniciusdara%234015 - Ignored: @5289811 - Shiver%237374 - Posted more than 1 map (#10370) @7464991 - Shiver%237374 - Posted more than 1 map (#10370) @7467614 - Makinishikino%237499 - Posted more than 1 map (#10380) @7467742 - Makinishikino%237499 - Posted more than 1 map (#10380) Dernière modification le 1530492600000 |
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Aaayyyy por publicar mas de 1 :( Dernière modification le 1530536640000 |
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@7467614 Edited Dernière modification le 1530762600000 |
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