![]() Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
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@7476635 |
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@7612851 |
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@6812424 |
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@7422493 |
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@7618929 |
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@7619405 Tried this in Hard mode using only planks and Blue pins with no totem. It worked fine. |
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@7619561 its a challenge level :/ |
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@7618983 |
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[Modéré par Ork, raison : Spam] |
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@7619870 |
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@7620229 @7620227 @7620235 @7620243 Dernière modification le 1562304900000 |
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Left as is: @7614755 - Yuizai#0416 - Nothing outstanding in this map. There is no good supports to build in the bottom part of the map which can lead to mass death. Besides, the grass ground is very close to the bottom. That is not good because once the shaman does anything wrong, the map is ruined. Also, the cheese part is very cramped. @7608193 - Blackout#6525 - The way you edited your map wasn't good. First of all, there is no need to use the bottom part of the map because the shaman can spawn a plank from the mice spawn to his platform, avoiding the main obstacle. And again, an offsreen gameplay can be done in the top part of the map, avoiding the other obstacle. @7610166 - Xdxboxjaja#0000 - The map layout offers nothing new, there is a lot of maps like that already in rotation. Besides, a ramp up to the cheese and hole is enough to solve the entire map. @1122982 - Viniciusdara#4015 - The map is not that bad, but it is unbalanced. In other words, there is more than one path to follow, but one is easier to follow than the other, due to this fact, the map layout will always be built always in the same way, and that is not a good fit for Shaman (P4) category. Also, the top part is barely used, try to utilize the empty space available in your map. @7610526 - Ventrumx#4278 - The map is still a bit hard to understand what you need to do. Also, maps with portals are often bad for Shaman (P4) rotation, because there is no much need of building in those maps, in this case for example: you don't need to do anything but a platform under the cheese and the rest of the map can be done with portals. @7200154 - Bendittt#0000 - The map design provides a boring and linear gameplay. Besides, an offscreen gameplay can be encouraged in the right side of the map because the correct place to go is very cramped. On a side note, the lava ground wasn't a great addition to the map as it leads to mass death. @7616880 - Floaremulti#0000 - Wow, it is very hard to see the grounds in this map. Moreover, there isn't much to do but a bridge to the cheese and a ramp up to the hole. @7613007 - Backy112#0000 - Hidden cheese (and hole) are not allowed to rotation. And as I said earlier in this review, maps with portals are often bad for Shaman (P4) rotation, because there is no much need of building in those maps @7519661 - Krome#1204 - This map would bring nothing new or interesting to rotation. The main challenge can be solved with a bridge and a ramp up to the hole. Also, it is not clearer that players can't walk on the yellow grounds, it can lead to some deaths. Try to add different paths to follow. @7476635 - Tennis#8153 - I really liked the concept but players didn't get it easily, I tested a few times and I didn't get a positive answer of players. @7612851 - Koiqs#0000 - The map is very easy and simple to be completed, in other words, it does not demand much shaman's ability to build and that's not a good thing to Shaman (P4) category. Also, hidden hole and cheese are not allowed to rotation, in this case, if you set the "foreground" parameter would be better. @6812424 - Louis49#0000 - This map wouldn't bring anything new to rotation, all obstacles can be avoided if a bridge from the hole to the cheese is built in the bottom part of the map. On a side note, the cloud ground wasn't a great addition to the map, it limits the diversity of buildings even more. @7422493 - Ruffles_Br#0000 - Nothing outstanding in this map. However, the main problem in here, is the cheese and mice spawn position: they are very close to the bottom and due to the strong gravity it will lead to mass death. @7618929 - Roxx#3013 - This map can be completed without shaman's help. In the next time you submit a map for Shaman (P4) category, make sure the main challenge have to go to shaman while building. @7619405 - Falkrana#0000 - This map is not interesting to rotation, because there is no much need of someone (shaman) helping. Also, little obstacles such as lifting mice up from the ground they are with a box or a simple object are useless, try to avoid adding them. @7619561 - Muffermice33#0000 - First of all, this map doesn't fit Shaman (P4) category, submit this map for [/url=https://atelier801.com/topic?f=6&t=48020&p=128#m2548]Mechanism (P6)[/url] instead. Nevertheless, mechanisms like that are unstable and they are often denied due to this fact. Also, the mice spawn is unsafe and will lead to AFK death and that's not allowed in map rotation. @7619870 - Qu_N#0000 - This map can be completed without shaman's help. In the next time you submit a map for Shaman (P4) category, make sure the main challenge have to go to shaman while building. P1'ed: @6631206 - Obsyt#0000 - I really liked the concept but the map itself is boring to be played in due to it's design. P1 will do. @7618983 - Trollduro#0000 - There is a lot of maps with the same concept, but I liked the way you worked in this map. Fits P1 perfectly. Will be discussed: None Ignored: @6777213 - Sekakmad#0000 - Blacklisted until mar 10, 2019. @7620229 - Taylin#2200 - Posted more than 1 map (#11171) @7620227 - Taylin#2200 - Posted more than 1 map (#11171) @7620235 - Taylin#2200 - Posted more than 1 map (#11171) @7620243 - Taylin#2200 - Posted more than 1 map (#11171) @7610889 - Soricelul_1#0000 - Posted more than 1 map (#11151, #11156) @7615750 - Soricelul_1#0000 - Posted more than 1 map (#11151, #11156) Dernière modification le 1562385360000 |
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@7436403 |
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Ok sorry @7615750 |
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@7620561 |
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Last edit. I promise. - @7608193 I call that save-the-mice-from-the-trap |
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Okey, sorry. @7621070 |
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@7622066 |
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@7602823 - double mouse spawn Dernière modification le 1562976060000 |
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@7622534 @6777213 Dernière modification le 1562899200000 |