[Suggestion] Remove totems in Survivor |
Chocojell « Citoyen » 1467165540000
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I'm going to rage if one more shaman uses a totem again. I honestly cannot stand this anymore. Players are using totems so often that every time I go on, I don't even have the heart to play anymore. I have never supported this thread as much as I do now, I'm starting to resent survivor and the unskillful shamans there. The totems are ruining everyone's fun and players struggle to find a room where totems aren't being frequently used. Honestly with so many people supporting this, it's time for the admins to make a change here. I can't bear to see survivor corrupting like this. |
Anythin « Consul » 1467189060000
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You guys should play outside e2-survivor1 some time. |
Error_404 « Consul » 1467195060000
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Anythin a dit : Like it is only E2-survivor1 |
Anythin « Consul » 1467196440000
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Seems like it. I'd like to invite people to play with me and see if there are still as many totems used as claimed. |
Leonboss « Citoyen » 1467218040000
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Anythin a dit : I'll go to play with you, just tell me date and time. (Plot twist: you'll take me to a room where everyone's a newbie and they are too new to even get hard mode o/). I don't mind playing in other servers/rooms but honestly Survivor1 E2 is like my main room, i've been to ES, FR, TR and BR server and i did see totems, if you're going to take me to an isolated server just to prove your point i'd rather not. |
Jimbon « Citoyen » 1467223320000
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anythin just because totems are uncommon, does not mean they are not a problem. i responded to you with that exact same phrase to you a couple pages back and you have yet to answer. there's no reason why a totem with 20 cannons that instantly kill everyone in the room should be allowed. there's more than enough support here to warrant a change, and if you go into the survivor rooms and ask people what they think of totems they'll be telling you the same thing that everyone apart from you has regurgitated for the past 7 pages. please admins show that you listen to the community and make this change |
Anythin « Consul » 1467227580000
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I wouldn't call the main survivor rooms on the EN server isolated. My point is that most people here complaining about totems all play in the same room. Because of that, it may seem that this problem is so huge while actually it's limited to just that particular room. Jimbon a dit : The thing is that these totems don't instantly kill everyone, there are always mice who survive. It just sounds more dramatic when you say it kills everyone when they actually don't. Therefore I don't think they are a problem. |
Leonboss « Citoyen » 1467236040000
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I'll invite you to play to E2 survivor1 now! |
Chocojell « Citoyen » 1467237360000
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Anythin a dit : We are not exaggerating when we say it literally kills everyone. Especially when shamans tend to spawn their totem right in the middle of the map. Causing more deaths because the 20 totem walls will instantly wipe out every player on the side. The only exception to survive if you are fast enough to make it to the shaman's side to hug and therefore avoid the totem altogether. But in some cases, the shaman will spawn some kind of trap made out of planks in which themselves can easily teleport out of. Therefore leaving players who interpreted that the totem will be a cannon wall trapped. Shamans can easily spawn portals to kill all the mice inside the trap, or cannon the entire thing. Since totems don't have the preview feature, no one is able to predict what happens. So before you say that not everyone in the room gets killed, take out the exceptional huggers. The truth is, not everyone is fast enough to dodge the cannons because there are always cannons in which when you jump over, there are more on top of you. Haha in fact, I just joined the room, there was a totem being spawned. Dernière modification le 1467237540000 |
Anythin « Consul » 1467265020000
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I am not talking about huggers at all, as I explained earlier there are grounds which block cannons which give you the opportunity to stay alive. It seems impossible to convince you so we just have to agree to disagree. |
Kadaif « Citoyen » 1467283200000
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/support because they makes me angry and boring |
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Anythin a dit : Anythin, have you ever seen a cannon god totem, or an anvil god totem? These are the totems that are spawned most lately. Have you seen them? First they cause an amazing deal of lag where you are almost unable to wj, second they do kill everyone, No matter where you stand, jump or whatever they go through grounds walls etc and kill you. These totems are already forbidden, so why not get rid of totems in general. My second point is this and here is a logic part i do not understand, Divine mode is already forbidden, because it gives an unfair advantage for the shaman, what is the difference with totems, they give the shaman an unfair advantage. To me it seems if you can ban divine mode out of survivor, were is the problem to ban hard mode too? You don't need hard mode or totems to be a good shammie, all you need is practise and have fun while playing. Dernière modification le 1467290160000 |
Anythin « Consul » 1467300420000
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Lakarjgpoarj a dit : I was referring to the cannon totems as the one mentioned in the OP. It's good to make a distinction between different type of totems because people seem to use the term totem at random in this thread when they're talking about different kinds of totems. This distinction is important because not all totems are bad, in my opinion. I'm not going to deny it's near to impossible to avoid god totems, but I thought we already established that. A cannon totem however is not the same as a god totem. Therefore, jumping from "ban anvil gods" to "ban all totems completely" is a big leap which in my opinion does no right to totems because in the end they are here to help the shaman and not the mice. Lakarjgpoarj a dit : The reason why divine mode is forbidden in survivor is because there is no range restriction, meaning you can spawn any item anywhere on the map without having to move an inch. Hard mode does not have unlimited range, which makes it a significant difference in gameplay. If you think the totem gives the shaman unlimited range, this is not true. The shaman can only summon the totem within it's summoning range. The totem will then be spawned in a fixed position depending on the point of summoning. Dernière modification le 1467300540000 |
Chocojell « Citoyen » 1467304980000
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I don't see any difference between summoning on a fixed range with 20 cannons at once and summoning with unlimited range. You might as well be summoning with no range because a wall of 20 cannons can easily kill mice in ranges which you cannot reach with normal/hard mode. Dernière modification le 1467305280000 |
Thenazrin « Citoyen » 1467311640000
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...... Dernière modification le 1467311700000 |
Anythin « Consul » 1467315660000
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Chocojell a dit : The difference is that a totem is for one time use, which means you need to place your totem properly or else it will not be as effective as you want. If you have unlimited range you can spawn items from any angle whenever you want, without limits. |
Chocojell « Citoyen » 1467318180000
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One time use is basically enough. And most shamans usually spawn their totem in the middle of the map for maximum effect anyway. In the middle, the totem could kill mice from almost any level. No matter above or below the shaman. That equals the huge range. |
Anythin « Consul » 1467320460000
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That's funny because in the past 2 hours in survivor1 on the EN server there were a total of 2 shamans who attempted to use a cannon totem (can you believe it??), and both of them failed to kill all mice. Why? Because there were grounds who blocked their totem, which means they didn't place their totem properly. You don't have to believe me, there were 25 other mice in the room that saw the same thing as me. So far I still have no reason to assume that the situations portrayed in this thread are respresentative for the entire EN/E2 community, which makes this suggestion completely out of proportion. Dernière modification le 1467320520000 |
Chocojell « Citoyen » 1467336000000
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Sometimes I am lucky as well and see no one use totems in a few hours, but if you play everyday, you see a variety of players using totems and they are able to kill every with the exception of one or two. Honestly, I don't know what to say because there ARE times when 5-6 shamans use totems in about 1-2 hours when they get their turn. And I can't explain this to you because almost every time you play, there is a chance that totems are not used as frequently as when most regulars do. (Im not trying to exclude you out of this, Im just saying because most people in this thread seems to be familiar with the overuse of totems, that's why the thread is here) |
Kiroho « Citoyen » 1467418860000
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/support *-* |