New map editor: Miceditor |
58 | ||
Links: Miceditor: éditeur de cartes Új pályaszerkesztő: Miceditor [جديد] راسم الخرائط الجديد v2: entibo.github.io/miceditor v1: entibo.github.io/miceditor/v1 How to use: Copy the XML code of your map and paste it into the box at the top Once you're done, copy it or click the button on the right of the box The button on the left of the box will open an XML editor (just in case that's necessary) Features:
Using images: Only images hosted on atelier801.com or transformice.com will show up in the game Images on images.atelier801.com will only work when using the "Disappearing" (APS) option and therefore only work when loaded with Lua (i.e. in modules) Making animations: This is very experimental, use at your own risk. Very likely to break your map. Make backups. Each frame uses 2 grounds behind the scenes Other links TFMapCanvas: better joints editor with physics simulation ImageTFM: Atelier801 Images Database Use this thread for feedback, bug report and to suggest new features :) You can reach me on the discord @entibo#5742 ![]() ![]() Dernière modification le 1645303080000 |
![]() ![]() « Consul » 1565346420000
| 2 | ||
I applaud the smooth handling of the existing features. Placing and moving the grounds feels really natural. Loads quickly and doesn't lag whatsoever. It also contains a few features that indeed replace XML editing. Even though it's not a goal according to the OP, if this map editor really wants to stand out I am suggesting you to find a way to incorporate tfmapcanvas into this editor. Being able to create joints directly into an existing map without having to use seperate programs is something the mapmaking community has needed for a long time, and I feel like this map editor has the potential to fulfill that dream. In any way, this is much more convenient than the existing in-game map editor, so +1 from me. |
![]() ![]() « Consul » 1565347440000
| 2 | ||
I love this so much, very nicely made. However, I already caught some flaws: 1) there isn't any visual indication for invis grounds, which is a nightmare to align or move them properly 2) interaction works only with buttons, Delete key doesn't work - I suggest adding common keybinds from TFM's editor 3) object id 96 isn't available 4) the background decor in TFM has a gradient, however, it is a solid color in this editor which might lead to unexpected results 5) in the background dropdown you have forgotten to inculde id -2, the random background |
![]() ![]() « Consul » 1565349480000
| 0 | ||
Good luck! |
0 | ||
This is really nice stuff. Thank you and good luck! |
![]() ![]() « Consul » 1565355120000
| 0 | ||
Looks nice, can't wait to try it out later ^^ |
0 | ||
a dit : Made invisible grounds half-transparent and added an option in Settings to hide them entirely a dit : I can't find an object 96 a dit : Done But more importantly a dit : Can i ask what browser you're using ? I only tested chrome and firefox. Also what keybinds do you want ? Thanks for the feedback :) |
![]() ![]() « Consul » 1565363760000
| 1 | ||
![]() This is object 96 - also, just tested in editor that it rejects it, oof I used the most recent Chrome. The keybinds I'd want are: DEL - Delete D - Duplicate CTRL+Z, CTRL+Y - Undo, Redo CTRL+A - select all (this one worked for me) Also, could you add an option that object snaps to the grid? And also, could you not enforce the map size limits - again, Lua has no restrictions and this is an useful editor for making that kind of maps. Also, a bug - background overlays gridlines, making them invisible Dernière modification le 1565515080000 |
![]() ![]() « Consul » 1565365500000
| 1 | ||
Awesome site and it works quite well considering this is version 1.0. I think that the UI could be improved to be a little more categorized and organized but overall, I don't really have any complaints. I look forward to seeing the future of this project. |
![]() ![]() « Citoyen » 1565365500000
| 1 | ||
Looks extremely neat. I'm excited to try this when I get home. |
![]() ![]() « Consul » 1565368320000
| 3 | ||
Cute app very helpful i'll use it :3 |
3 | ||
That's a really neat and nice app thanks for that. I hope it'll help more people to get into mapmaking! |
![]() ![]() « Consul » 1565377560000
| 0 | ||
This is perfect Illimited ground can be used (to load in /lua) + zoom to see everything... Thanks =D |
2 | ||
It's a very nice idea and it looks great, but i think it's not very useful for the moment, there is only the basic settings that are not hard to add in the current map editor. This could be pretty nice if you could add joints and the "hard" mechanisms (for example the sticky grounds or the treadmills) but it's a nice project! |
![]() ![]() « Citoyen » 1565391900000
| 0 | ||
Looks awesome! Might try it :) |
0 | ||
Aw nice app! |
![]() ![]() « Citoyen » 1565575140000
| 0 | ||
AWESOME! |
0 | ||
Translated to french. If you want to translate to an other language, give me your email and your language ! |
![]() ![]() « Citoyen » 1567280700000
| 0 | ||
how do you put object that are not in there i want to put it the mice snow man |
![]() ![]() « Citoyen » 1567282320000
| 0 | ||
oh nvm but still how do you get a object that are not in there |