Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
Haydie « Citoyen » 1576933620000
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@7666769 . @7666892 - Double SpawnyTing, 2nd Level: Both Side! @7667004 - Double SpawnyTing, Far Left & Right Corners! Dernière modification le 1577074500000 |
Trexexjc « Citoyen » 1577049840000
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@7667665 @7667723 |
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@7667835 |
Woodwilbert « Citoyen » 1577136360000
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Just made one @7668024 |
Bapereira « Censeur » 1577142480000
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@6865195 |
Hartnaeckig « Citoyen » 1577393940000
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@7668813 |
Otenarf « Citoyen » 1577476380000
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@7665802 |
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Left as is: @7225515 - Matzi#1510 - Firstly, water is not recommended in survivor because it can be abused by both shaman and mice, the cannons spawned by the shaman can alter direction. Secondly, the shaman cannot get mice if they get on the top grounds from their spawn, which forces the shaman to move or use spirits. The grounds on the left side of the map are quite small making it harder for mice to survive. Overall, the map would not work in survivor. @7666875 - Quacky_Ducky#3928 - This map is quite similar to one that was recently removed from the rotation, as this one would bring back the same kind of gameplay as the one we removed, it wouldn’t seem reasonable. @7666886 - Quacky_Ducky#3928 - The mice lack a spawn, so they are spawning directly under the shaman’s spawn platform. Circle grounds are not recommended as mice can camp on them and wait to get hit by a cannon, and that way go airborne and be able to reach higher grounds easily. If the shaman shoots the cannons at the wrong place on the top two trampoline grounds, it will instead shoot at them and the shaman will likely die from it. Overall, the gameplay of the map isn’t very fun and exciting. @7666893 - Quacky_Ducky#3928 - Firstly, the map has water which is not recommended in survivor as it can be abused by both mice and shaman, the shamn can alter the direction of the cannons. Secondly, the circle on the left is meant to be anti-cloud however it still has collision with items. Furthermore, the circles behave as ramps which can be camped by mice to always be shot up, this includes the ramp at the bottom too. Overall, the map would not work in survivor. @7666769 - Haydie#0000 - The stair-like ramps would never work in rotation, if the shaman moved to either side of the map, mice can camp on the ramps and wait to get hit by a cannon, if they are, they will go airborne and easily be able to reach higher grounds. The same goes for the small ramps at the two bottom side platforms. Those two grounds are also too small, giving mice little to no surface to survive on. The circle ground inside the shaman’s spawn platform will also be a problem, if mice get up there they will be able to camp next to the circle and when shot by a cannon, they will go flying into the abyss. @7666892 - Haydie#0000 - Firstly, the ground below the shamans spawn is not visible which can be mistaken and the shaman may avoid the bottom section. Secondly, the mice can hide behind their spawn ground which forces the shaman to move or use spirits. Overall, the layout of the map is quite cramped and would not generally work in survivor. @7667004 - Haydie#0000 - This layout is super messy and would be a pain to play on. There’s too many ramps and they’re too steep. If mice fall down into the middle bottom part of the map, they have no way to escape without dying, the ramps on the sides have small edges that you could jump on but 99% of the time, mice would fall down and die instead. @7667665 - Trexexjc#0000 - I like the gradient inside the ice grounds, looks visually pleasing. Though, the map is very naked and since there’s not many grounds it doesn’t add much new gameplay to the rotation. It’s also very tedious to be shaman on the ground, if you move once, you have to constantly keep moving due to the ice, it would be more enjoyable if the shaman’s very top platform was wooden. @7667723 - Trexexjc#0000 - This wouldn’t work in rotation, the mice would camp the circles and wait to get shot by a cannon so that they can go flying into the sky and then reach the shaman’s platform. Since all the circles are also anticloud it will make it far easier for the mice to survive as it’s easier for them to dodge the cannons. @7667835 - Dark#2331 - This map is too similar to maps already in rotation. @7668024 - Woodwilbert#1570 - This would never work in rotation, waters not typically recommended for survivor as the shaman can use it to manipulate cannons or spawn boxes/planks inside it and then cannon them to kill the mice. As for this map, it would also act as a safety-net for the mice, if they are shot by a cannon they will simply go flying into the water, which will slow them down most of the time. @6865195 - Bapereira#0000 - The trampolines are so weak they’re pretty much useless. If the trampolines were removed, the map would be similar to maps already in rotation, both in terms of gameplay and layout, meaning the map wouldn’t bring something new and interesting to the rotation. @7668813 - Hartnaeckig#6120 - The shaman can’t comfortably reach the bottom platforms with cannons from their own spawn platform. All grounds are what we considered fake. They all seems to have no collision with objects when in reality they do. Shaman’s platform is too close to the mice’s, so mice will have absolutely no problem at all with getting up to the shaman’s platform and hug them. Overall, the map wouldn’t provide any new and exciting gameplay. @7665802 - Otenarf#3174 - These trampolines are for strong, making it near impossible for mice to survive. If the shaman aims the cannon too low, the cannon will hit the trampoline inside their spawn ground and die themselves. Overall, this map is very messy in terms of layout and would never work in rotation. Will be discussed: None Ignored: None Dernière modification le 1577483520000 |
P_um_a « Citoyen » 1577518020000
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@7669254 Good bye wall-jumpers! |
Haydie « Citoyen » 1577543880000
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@7667004 - Double SpawnyTing, Far Left & Right Corners! *Fixed* @7666769 . *Fixed*. @7669392 . Dernière modification le 1577739900000 |
B_ootcamp « Citoyen » 1577564700000
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@6815763 @7221052 @7291075 Dernière modification le 1578087660000 |
Jasseh « Censeur » 1577827380000
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@7670254 |
Pateta « Citoyen » 1577894220000
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@7669459 - doble mice spawn |
Quacky_ducky « Citoyen » 1577895540000
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@7669365 @7670409 |
Woodwilbert « Citoyen » 1577943600000
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@7670571 Third one so far @7670773 Dernière modification le 1578019680000 |
Woodwilbert 1577992380000
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[Modéré par Etyla, raison : Double post] |
Tioeter « Citoyen » 1578004260000
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@7670813 @7670818 @7670826 Dernière modification le 1578005580000 |
Woodwilbert « Citoyen » 1578026820000
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Edit of a previous map @7668024 |
Jacintf « Citoyen » 1578053580000
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@7670915 double mice spawn |
Faceless « Citoyen » 1578145980000
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@7671232 I wanted to put two shamans but I didn't know how to do it ...[ |