| Remove big plank and restorative from divine mode |
| « Citoyen » 1472000700000
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Force_Shaman a dit : I don't normally use divine mode so I wouldn't really have an opinion on this, but Force_shaman has a good point. Support |
| « Consul » 1472019840000
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Auroraclears a dit : As long as it's an in-game feature it is absolutely legitimate to use and therefore not classed as cheating. No matter how much you think differently. |
| « Citoyen » 1472021280000
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| Suggested something similar before (http://atelier801.com/topic?f=6&t=795592&p=1#m8), hence /support. Dernière modification le 1472021340000 |
| « Censeur » 1472057580000
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Anythin a dit : you are taking the term cheating far too literally. |
| « Citoyen » 1472057820000
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| /support i used to use the big planks, i stopped awhile ago, though, because i found it too easy Dernière modification le 1472057880000 |
| « Citoyen » 1472066640000
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Faesin a dit : That topic's only 6 days older, but it has less support and discussion. |
| « Citoyen » 1472692620000
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![]() Just quoting the official post, "Aaaah, it will be a whole new level of difficulty!" Like, did you guys even read this srsly "Well, indeed you've become so pro that she's decided to raise the bars even higher!" And what is pro about placing 2 12 ft. planks and taping them in place? Dernière modification le 1472692920000 |
| « Censeur » 1472694480000
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Diamondwing a dit : what's even more shocking is that i didn't know that topic existed |
| « Consul » 1472724780000
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Force_Shaman a dit : You're taking the phrase "a whole new level of difficulty" too literally. |
| « Citoyen » 1472727720000
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| /support divine is being way too easy with these 2 skills. For example 1 restorative is more than enough to keep your whole build stable and you have 4 more of it as well. Restorative is like a plank with 3 red nails on it. With restorative you don't even have to connect the planks. As long as something prevents it from being pushed away and the angle is right you can build using planks, something that prevents them from being moved away like an anvil and restorative only. (Hmm that should be a fun mode a mode where you cannot use any nails). Big planks are just what the name says. A big plank that only needs 2 or 3 of them to finish a build in most maps. |
| « Consul » 1472949840000
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| Cant we just remove all skills from divine instead? |
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Milkybum a dit : while i wouldn't oppose this, some skills are nice to have to help in divine that aren't as op as these 2 skills, such as the faster/bigger spawn time/range, and they already did put limits on certain skills rather than remove them completely. it's far more likely that they'd remove certain skills than all skills altogether for divine |
| « Censeur » 1473002640000
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Milkybum a dit : Force_Shaman a dit : Of course this only goes as far as a building perspective and people will always be able to get a few free saves with heart etc. Also (I'm not sure how much weight this holds) i've heard rumors float around of a possible new mode that will disable skills entirely. This would be possibly the best thing shaman has seen in transformice in years, the only downsides being what vedae pointed out (skills like fast summon and spawn range increase would not be available). |
| « Citoyen » 1473002820000
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| /Nosupp Reason: People can use it, no matter what time they can, they can still use it even if your opinion is to remove it. |
| « Citoyen » 1473006600000
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| /nosupp |
| « Citoyen » 1473607800000
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| /support Removing the Big Plank and Restorative skills will encourage players to make more creative builds. |
| « Consul » 1473611400000
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| /nosupport |
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| Just gonna copy pasta some parts of my thread which got closed down: Conspect: Divine mode is a mode that was released in 2014 May and to be claimed as one of the hardest modes in-game. But, with the 2 new skills trees making their way, the divine mode has simply lost its meaning of being one of the hardest modes. (More specifically thanks to physicist skill tree) The compromise: Surely enough im pretty sure that im bound to expect no supports with people crying that the mode will become significantly harder by removing those two essential skills from divine mode. Therefore i am sugesting a compromise that there would be added more possibly earnable titles up to...lets say twice as more divine mode saves (80000, one title per 10k). also ofc im supporting this (kind of surprised i couldnt fid my support there, but now i am :) ) Dernière modification le 1473612540000 |
| « Citoyen » 1473871560000
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| /Support Like Force_Shaman said at the begging of the page, by just using those two skills, you basically have b planks in divine mode. |
| « Citoyen » 1531138080000
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| /support With most games, gameplay gets more difficult as you progress, as you find more difficult areas/features to play with.. but in TFM, playing the game gets EASIER, as you get access to skills that make any mode easy mode (unless you never learned how to play). I agree that TFM should be accessible for every level of player (we have normal mode for that), but I disagree that saves in the "more difficult" modes should be given to players just for knowing how to attach tape/restorative (practically a b-nail) onto a few big planks. Currently, levels and divine saves give no indication on a player's true abilities, as it is very easy to farm these with skills. Here is my proposal:
EITHER OR Dernière modification le 1531139040000 |